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Necromedon

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Characters pro's con's
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Hi everyone. I'm relatively new to Neverwinter Nights and I just had some questions about the game. I'm currently playing a Druid lvl 5 who is also a Shifter lvl 7. I was wondering, is there anyway to make him stronger, or a better fighter. I mean, as a shifter I am in the fight alot, but my character doesn't really do much dmg. I have a bard as a henchman and he hits like 5 times for every hit i make. Did I just choose a bad character? If I want to be more in the fight should I not be a druid. Originally I was attracted by the fact that I could have pets and become different things, but it doesn't seem to be as good. I've also notice that when I fight with just the bard as opposed to fighting with my pets and my bard that I gain more experience. If I decided to become something else, would I have to start the entire neverwinter nights campaign again with a different character, or is there a way to switch character mid game. Also, if any of you have preferences with any characters I would appreciate your input. Thanks again,


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Virthe

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Well, the obvious comment is that you should shift more often and learn when to use each of the shapes.

And also learn some of the do and don't do for shifters.

There are some very good threads on the Bioware forums to get you started with shifters. Try reading some of the discussions in this topic:

Zelle's Shifter Details:
http://nwn.bioware.com/forums/viewtopic.html?topic=397983&forum=42

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Tunari

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Another thing you can do to make your Druid do more damage while shifted into various forms is add some Monk levels when it is time for you to level.

The monks unarmed fighting bonuses transfer over to your Druid while in your various forms.
I will be adding some Monk levels to my Druid eventually, but not just yet.

At least that is the plan. As long as Venture never burns out on constantly building his custom world and we keep the campaign going up through Epic levels I hope. I am going to add a couple more Druid levels, then add some Monk levels.

Tunari

« Last Edit: on: May 28, 2005, 7:46PM » I.P. Logged
Rosietreats

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In the Official Campaigns, to start a new character you would need to start over. But if you already conquered Chapter 1 for instance, you could start at chapter 1... etc.,

As long as you have your game saved, You may want to try other character combinations to find what suits your style of playing. When playing the single player games, it is very important that you thoroughly enjoy who you are.

« Last Edit: on: May 31, 2005, 12:02AM » I.P. Logged
Wickerman

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I really don;t think you need to add anything or start a new char at all...

i would, however, dump the bard a s a henchman..

As a druid/shifter, you need to learn to play to your strength... adapting....

I would pick daelan(sp?) or the monk and let them engage in melee and then use panther form for sneak attacks. Keep in mind most of the Druid forms have decent AB and HP, but horrible ACs.... this can be true of some shifter forms as well. Until your Druid spells are strong enought to buff you, avoid head to head combat with melee types.

Bear form for instance is great against anything easy to hit but has loads of HP - you do good damage - the draw back is your AC is low and you tend to take it on the chin. Same is true of Minotaur Shifter form. So, try this...

Bump up Druid to level 7 minimum. You can now cast 4th level spells this means Stoneskin. With Bulls Strength, Barkskin, Resist Elements and Stoneskin, even the bear form can be a relative powerhous eagainstt he right enemy, and the minotaur form is dmaaging as well with a nice Strength and a +1 weapon for the Damage Reduction baddies.

Also, the wyrmling forms - while apparently weak - can be great against some enemies. Anything vulnerable to cold will find the red wyrmling tough to handle and all forms have unlimited breeath weapons (tho it is weak admittedly). Also the forms have 1 FANTASTIC ability in common - True Seeing. Rogues are easy to stop now!

Gargoyles have DR so you can shrug off some damage, even though it will be tough to dish it out in return. Its a trade off to be sure.

The best way i have found to be a shifter is to send your pets and summons and henchmen in and unload with some nice AOE spells like Call Lightning and ice storm. then buff yourself, shift to the most advantageous form and kick butt!

PS

Keep an eye out for wepaons/armor with special damage/defense properties. Things like Dr and Damage bonus carry over to many - but not all - forms. Because of this, a +1 sword with 1d4 acid damage is far more useful than a +2 sword as the 1d4 acid will merge with Minotaur for instance. Likewise armor with a 5dr vs blugeoning is better than +2 armor.

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LIONofHUME

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Good advice, and if anyone knows how to play a shifter it would be Wickerman.

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Wickerman

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Hey Lion! Long time no see!

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LIONofHUME

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*Waves* You too brother. Tell BJ and the rest I said Hey.

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ThCromwell

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I play a druid/shifter, the key is to use your druid spells for protection on you and your animal companion and then shifting into the proper form whatever situation you are in. Every monster has a weakness and the fun of playing a shifter is figuring out what form to use and when. For example, when I am in the underdark, I prefer to use the drow warrior. Then I can use its darkness ability to give me an extreme advantage when fighting. The best spells you could use right now are the barkskin, endure elements, magic fang (for your companion), camouflage, and of course, healing, healing, and more healing. Also, you will do more damage the higher level you get as you focus your feats on one specific weapon type (I use a spear and do massive criticals). Just keep at it and keep practicing. The shifter is one of the most entertaining characters to play.

--ThCromwell--

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Rosietreats

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Wow!
I've never played a Druid/Shifter before... sounds fun indeed... perhaps my next choice in PC!

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Wickerman

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Will do Lion!



Shifter is indeed fun! I am 99% an RP guy and I love the class. there ARE power builds etc for Shifters, but I really could care less about that stuff. I just like the idea of the Shifter as far as being able to adapt to all sorts of situations...

have fun with it!

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LIONofHUME

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on May 31, 2005, 3:07 AM, Wickerman wrote:
Will do Lion!



Shifter is indeed fun! I am 99% an RP guy and I love the class. there ARE power builds etc for Shifters, but I really could care less about that stuff. I just like the idea of the Shifter as far as being able to adapt to all sorts of situations...

have fun with it!



Yep the rp options for a shifter are numerous, but for combat, stick to the humanoid forms.

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ThCromwell

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Humanoid forms are not always the best option, for example, if you are up against something that is easy to use knockdown on, then the minotaur is the form you want to use. I've knocked dragons down with minotaur form. Like I said earlier, every creature has a weakness, and the shifter can exploit these weaknesses if used in the proper form.

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LIONofHUME

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A minotaur is a humanoid form.

A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype, such as elf, goblinoid, or reptilian.

« Last Edit: on: May 31, 2005, 6:16PM » I.P. Logged
ThCromwell

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Yeah....I've been playing the shifter for so long that minotaurs, to me, are "monster: level 2".

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DirgeSinger

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Shifters can be very powerful, especially depending upon how low magic the campaign/world is.

They're not as great on high magic worlds unless you can get them to fairly high levels.

From and RP point of view, I love the concept--but really wish they had more forms... more mundane stuff.

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Wickerman

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I agree on the forms, but (for instance) I curently have a Druid 7 Shifter 3 in one of the campaigns I am playing. He has:

Bear
Panther
Wolf
Boar
Badger
Wyrmling - Blue
Wyrmling - red
Wyrmling - white
Wyrmling - Black
Wyrmling - green
Minotaur
Harpy
Gargoyle

That 13 - 9 if you count wyrmling as 1 form - That decent for RP purposes (which is my focus).

I agree tho that it would be nice to be baleto become an Elf or Dwarf or what have you.....

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Necromedon

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Hey everyone, I really appreciate all your input on this. I guess I had never really thought out my character. I was just intrigued with the chance to become different things. I hadn't realized to use each of the forms at different times. The way I am playing it now was just to pick the one that looked the coolest and play with that one. I guess I have to look at what each shift brings to play and how I can better use them in a position. This will make the game much more interesting and change it from just a straight hack and slash to something that will make me think more. I look forward to also playing a game online at some point and changing into more of a rp role. Thanks again for all the help.

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