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   Author  Topic: X-COM Monday Nights Campaign  (Read 4469 times)
Lazybones

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Ken Yushi has always been the pilot. I don't remember him ever being in the crew section except on his way to the forward compartment (which is accessed by that front hatch, but which you will never see, since it doesn't exist). I have a little side zone in the top of the area with a copy of Ken that I possess to send in-game shouts.

The control panel in the cargo area is Stan the Doctor Man's workstation. It controls the alien containment pods and the medical monitoring for the field team (i.e. all of you).

As for the lack of congruence between the outside hatches and the interior cockpit... well, that's magic, you see. Or science, I guess, in this campaign.

All of the X-COM ships have rear hatches, it's just that on the model I use for the Skyranger the OMGXBOXHUGE engines on the back of the ship make it more realistic to place the "hatch" (just an invisible object that I can really place anywhere) slightly off to the side instead.

Hope that clears things up. It never came up in Mulu's campaign, but I know you guys are sticklers for details.

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Jenniza

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ooc: the intent of my post was NOT to sit and stare at the team's heartbeat's the whole flight over *grins* rather the intent of my post was to be proactive.... if that meant sitting in the copilot seat with Ken from the moment Jane entered the ship,then that was my intention. I was tired of Jane walking out of the ship BLIND AS A BAT AND GETTING SHOT TO RIBBONS. *GRINS* that's why I always had Jane go out in stealth mode if you noticed *grins* sorry guys but seriously, It's about time we had advance Intel of what the heck we're walking into. hence why i wrote my post. so if that means my character has to sit in the co-pilot's seat or REO or wait til Yushi lands or whatever, THEN THAT"S WHAT JANE DOES. (Edits done to correct for pronouns)

Anyway, please make any adjustments to my post to suit the situation and ship configuration as it's been attempted to be explained to us with the magic of "DM wave of the hands and look the other way". *grins*

« Last Edit: on: Jun 20, 2008, 10:55AM » I.P. Logged
vanya mia

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Cat doesn't exit in stealth cos, let's face it, a sodding great ship just landed in a scream of jet engines. I know I'd feel justified in having the baddies attack as we got out. The only time she does is when it can justifiably be said that exiting in stealth is analagous to hiding behind the human wall that is Vasily.

Jen's right though, getting an idea of what's out there would be good. Does the ship have any sensors that would work? Radar or such? If not can upscale and/or fit the motion sensor technology?

« Last Edit: on: Jun 20, 2008, 11:03AM » I.P. Logged
Lazybones

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I will try to be clearer in describing the surroundings prior to disembarkation.

And to clarify again, the thing where you are attacked immediately on exiting is a bug, not an intentional ambush on my part. Something in the AI scripts is causing the enemies to instantly hone in on new arrivals no matter how far away they are or the state of perception rolls. I am looking but have not yet identified the culprit. Until I do, I am attempting to override manually.

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vanya mia

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Sorry! Didn't mean to imply that you'd ambushed us deliberately, LB. I remember you saying at the time that the perception on the critters was loopy. Your leniancy is very much appreciated. I'd probably have them ambush us, but then I am an evil DM.

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Jenniza

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ooc, yup, i've always blamed the AI, not the DM... I've programmed with AI/expert systems before... and if not done right... they cheat ... they know too much

« Last Edit: on: Jun 20, 2008, 3:06PM » I.P. Logged
vanya mia

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For god's sake think of the children!
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With the ship moving Catalina had pulled out her xPhone and, in between the banter, had begun to compose a quick email.

Hi Patty

My time does fly. Only seems a moment since our last email. Looking at it, a lot has happened since then. Every day something new comes along. Originally I thought this new job would be short lived, it seemed such an odd contract. Now it seems I could be here for the foreseeable future.

Barmy as it sounds I'm getting to enjoy it here. A challenge that you don't come across every day. Strange as it may seem coming from myself, the job is making a difference. Evidently it is possible for people to find a job they consider worthwhile, and I finally seem to have found one!

Lots of love

Cat


Catalina punched save to store the email. She wasn't certain, but sending from outside the base could mean the signal was bounced back to the base before being sent on. Better to wait until back to actually send it, rather than risk giving the base's location away. The draft had just saved when Ken's announcement came, "The alien's landed at... Riverside Elementary School..." She looked up and went pale, pushing the xPhone blindly back into her hip pouch. Turning she looked at everyone around her, worry creasing her brow. "We can't just go in guns blazing to this one, people. There's the children to think of, and we have both the school and the ship to consider. We need a better plan of attack."


((OOC - Resources stuff. Not sure how everyone else is thinking, but as a start point for discussion I'd suggest;

Research: 10 into interrogating the snakeman and 10 into laser cannons.

Manufacturing: 10 to keep going on workshop 3, which I presume won't be finished by game, and given those lovely resistances, 10 into more armour.

What's everyone think?))

« Last Edit: on: Jun 21, 2008, 12:24PM » I.P. Logged
Smart Alec

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Although he'd spent most of the journey in a fairly amiable mood, clenching and unclenching fists, bending arms and legs and twising from side to side as if to get used to the strange armour he was wearing, Vasily's mood darkens to thunderstorm levels when he hears the announcement.

Worse still is his mood after Cat's pronouncement. It's easy to follow his train of thought as he looks down at the huge cannon he'd brought; a weapon that more or less relied on spitting high-velocity streams of lead in wide, unsafe areas. Not to mention the grenades he'd bought...

"Govno," he curses under his breath, a Russian curseword made audible by the speakers built into his helmet. "One plan not cover this; could go lots of ways. If they start killing, we have to move fast. This turn into hostage situation, we screwed. They start using human shields..."

"What of civlians?" he'd asked. The reply had been curt. "Kalinovskaya is a clear and open target. Even if there are civilians, there are no civilians. Understood?"

What else could he have said? "Understood." For the Motherland.


He shook the memory away. "They start using human shields, we may have to fire anyway," he stated, his voice deep and blank and tinged with horror. "Not like we getting kids back if they captured. Maybe they here to kill and hurt, maybe they here because they want herd subjects for new experiment onto ship..."

There's a pause, and a sense of renewed energy, as Vasily seems to snap out of whatever malaise his body language was giving off. "I am wrong. Is simple plan. They attack what we value, we attack what they value. We cannot attack them in school, maybe we attack ship. They have no choice but defend it, ignore school."

***

OOC: Guidelines for manufacturing and research seem fine; I think work is still being done on the snakeman autopsy, though, so cancelling that for the laser cannon might not be a good idea. Who wants to build laser guns with a half-dissected snakeman in the room? And, of course, if we can capture this ship intact there might be new priorities, though the laser cannon would be nice. So I'd say go with Snakeman Autopsy(10), Snakeman Interrogation (10), and Workshop 3 (10) and once we get that motion sensor built, Personal Armor (10).

Here's an interesting question, and it's one that's quite pertinent, to me at least. As far as I can understand it, some of the group plan to cap their armor feats (for example) at Light, whereas some might be planning to move on to Medium and Heavy. What I'd be curious about is, how many would want heavier armour than the light Personal Armour we're producing now? Bearing in mind that armor research would take at least two weeks of time to upgrade to the highest tier (that's a guess), it's a good question as to whether it's worth it, especially if only one person in the group actually wants it.

Of course, as time goes by we might find the aliens bring heavier and heavier weapons into the fighting, thus necessitating that we all should keep an eye open to upgrading our armour feats; but it's worth planning ahead a little, maybe.

« Last Edit: on: Jun 23, 2008, 10:11AM » I.P. Logged
Jenniza

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ooc Given my strength/dex combo... light is safe... even medium is safe... i haven't experimented with heavy...skillwise, my character doesn't usually struggle in the stealth department, and doesn't rely on many other skills just yet.

next session in the ooc area, hopefully, if LB is polite, , Jane will be level 6 before the start of session... she's 79 xp from level and just needs forum posting xp to level and a few minutes to sort skills and feats... I'll try to have this sorted out in the next 24 hours.

I know I'm taking Light armor this level (level 6), and medium armor at level 9.

I know that there's a bug in the burst fire feat (I reported it to the d20 forums, not nwc) - it does NOT work at all DO NOT take it - so I'll propably take one of the other normal feats.

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Lazybones

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To clarify on armor... the next suit, Powered Armor, is sort of a plateau on armor development. It is Medium armor, and you should get it right around L8-9 (assuming you research the alien power/fuel sequence). The armor penalty is -2 (IIRC) but the benefits are very nice. Note that Powered Armor is not required to finish the campaign, so if you prefer to focus your feat selection on other things you can easily finish out with Personal Armor.

There is an experimental heavy suit, which will be available toward the very end of the campaign.

If we go on to X-COM 2, Terror From the Deep (the sequel, in development), heavy armor will be very prominent (as diving suits) but there are rings that allow anyone to use it with a DEX penalty. We're talking middle teens level wise in all likelihood.

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Gulfwulf

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*sticks nose into the thread*

How is the bleeding script working out? Any issues I need to fix? LB, is it notifying you when a player is down? Thanks.

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chiz

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Jim spent the first half hour of the flight checking the med kits, making sure the connections were tight. He had a feeling that they'd need to use the kits this time. The team in lab had done a good job, and in the end Jim didn't change any of the settings or connections.

Once he was done with that, he composed a note to his mother and sister, to be emailed later. He tried to be careful drafting it. Other eyes would be reviewing any email out of Xcom, and saying too much would just get the message deleted.

Hey guys,

I hope you are doing well. Getting to be rhubarb season, so save me one of your rhubarb cakes, mom!

I'm still doing some hush-hush stuff, trying to patch people up when they get hurt. It is exciting, and I'll need to tell you more about it when I finally get to see you in person. It does have to do with some of the news and rumors you have seen on TV and in the paper lately. I'm working with the good guys on this one.

Hang in there and take good care of each other and my nieces and nephews.

Love ya,

Jim

« Last Edit: on: Jun 23, 2008, 9:19PM » I.P. Logged
Lazybones

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on Jun 23, 2008, 3:42 PM, Gulfwulf wrote:
*sticks nose into the thread*

How is the bleeding script working out? Any issues I need to fix? LB, is it notifying you when a player is down? Thanks.

The group has been remarkably adroit at avoiding near-death experiences the last few weeks, so I don't have any new information to report.

I suspect after tonight that the story may be different.

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Jenniza

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Suddenly wishes Jane had "Defensively Roll" (ie avoiding near death experiences
good thing I was planning on taking level 4 Fast class... maybe I can time-warp and make level 7 Fast Class before we leave the ship.

« Last Edit: on: Jun 24, 2008, 1:07AM » I.P. Logged
TheBaldMan

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Holy crap, Buzz thought. Either he had drastically underestimated the skill of the hacker that had stolen the data from the X-com network or it was the work of more than one person.

As the ship rolled he tried to clear his thoughts. He knew he would need all his skill and focus on their current mission. Time enough later to hunt in the digital realm.

He looked around at all his companions and wondered if they knew how much trust he had placed in them in revealing the information to them first. In fact, he suddenly realized, he trusted them more than he had trusted anyone before. It was odd that he would feel that way with his history of mistrust.

He would be ready, focused, and willing to do what was necessary not only for himself but for the team.

« Last Edit: on: Jun 24, 2008, 1:20AM » I.P. Logged
Boomer

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culture and society?
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Doctor Baron continued to try to piece together the culture and type of society that the aliens could have come from. But the truth is that they had so little to go on. Yes so far the aliens seem to follow a combination of military and scientific study ways. But this was only the aliens that were coming to their world. What of the ones at their home planet? Was it too big a leap to think they even came from a planet?
Only one thing was certain. They had no problems destroying human life.

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Gulfwulf

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on Jun 24, 2008, 12:30 AM, Lazybones wrote:
The group has been remarkably adroit at avoiding near-death experiences the last few weeks, so I don't have any new information to report.

I suspect after tonight that the story may be different.


I see they're learning. Well, keep me posted, LB.

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Lazybones

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600xp for full-party IC posting this week.

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Jenniza

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Jane thought about the nature of the huge ship at the school and Vasily's comments, "If they came for food, slaves or G-d knows what; Vasily was right; their ship was priority one: distraction, destruction or rescue... anyway you cut it... it was the best way to get them away from the school pronto. There was almost no way to mount a rescue op inside a school that was rigged to blow against hostile forces determined to do so. The Russians could attest to that scenario being too difficult to win.

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Jenniza

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While they waited for the results of the CSI's going over the data storage device as well as the contents of the device, they were all discussing their next steps.

It was painfully obvious to everyone, stupid accusations aside, that in order to acquire a sample of the power supply that they needed to research and develop a containment unit to hold a sample of the power supply.

The issues with the human subjects and human DNA, combined with telepathy... Jane pointed out, "These issues practically jump right out of our own pop culture over the last hundred or more years. Stories are rife with this type of stuff and it's actually some of what has spurred on some of sciences greatest minds as they grew up over the years and led to some of our greatest recent discoveries. So on to the issue at hand. If we learn from what pop culture teaches us about humans being turned into aliens and telepathy as a remote offensive weapon, we got their equivalent of assembly plants of human-alien hybrids, human-alien Predator Drones and now remotely piloted Dr. Sandeshes at their disposal. Potentially they are a telepathically networked linked multi-species too."

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