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   Author  Topic: X-COM Monday Nights Campaign  (Read 4486 times)
vanya mia

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"Leave! Yes!" Catalina punches the air as she reads the email. "72 hours. That's 5 hours transfer, 12 hour flight, 3 hours in airport lounge, in both directions," she ticks off her fingers one bay one. "Damn, once I've done the obligatory visit to Mom and Dad that's only one evening."

"I need to spend some time in workshop 3 too." She snorted, "Sod it, who's for pairing up and hitting the nearest bar? Preferably someone who's handy with cards and can hold their own in a shots drinking contest." Slowly a grin formed. "How far are we from Vegas, exactly?"

« Last Edit: on: Jul 10, 2008, 10:10PM » I.P. Logged
Lazybones

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Note to all: patch 1.69 is out.

I'm a little worried about it gimping our very complicated module. I have tomorrow off, so I will DL it and run some tests. Feel free to update if you have other games, but just keep in mind you may need to revert if 1.69 breaks anything fundamental.

I have no idea how long it will take for an updated d20 Modern set to be released.

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Jenniza

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ooc SA, whatever you recommend for manufacturing then, it was just a suggestion... figured that it was a chance to discuss things since it was "Alyssa" that sent the message rather than "Vasily"... assume Jane goes along with the "real Vasily" this time eventually after a few back and forth emails to discuss matters more or less in his favor now (or they discuss it in person, whatever), since he's more "himself" now. It just seemed like he was "out of it" when "he" sent the message. She had to confirm with him.

It was my ooc chance to discuss a few options with you that have been bugging me in the back of my head that I just wanted to ask out in the open. I think many of the issues are being addressed now.

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Gulfwulf

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on Jul 10, 2008, 2:23 PM, Lazybones wrote:
I have no idea how long it will take for an updated d20 Modern set to be released.

I think the team's working on it, but I don't have an ETA. Sorry.

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Smart Alec

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OOC: To be honest, Jen, I *am* rather curious as to the base-expansion limitation. Will it only take a single major renovation to give us a chance to expand again? Will we have to plan major renovations every time we want to add something new to the base from now on? Will things like new base defences also need it? Hence the question to Grace. If this base renovation is something we'd only need to do once and then be cleared for a few more rooms then it might be worth considering at some point, because it'd be 60 points or so of renovation and then the next few base additions would be relatively easy, but if we're stuck having to need 60-odd points for every new room and addition from now on it's less worthwhile to do it and we're better off waiting for X-Com France to get up to speed, I guess.

« Last Edit: on: Jul 10, 2008, 9:56PM » I.P. Logged
vanya mia

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((OOC - Either way, I'm not keen on opting for a research lab right now. A couple of weeks back we'd got up to 5 manufacturing labs on the table, because that was going to be important, now we're saying we've not enough research space? If the updates to the base (new power plant, plumbing, new barracks, whatever) can be done without saying what we want to build next then fine, but I'd rather not commit to research immediately. We may need a new hanger to build a ship in, or something.))

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Lazybones

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ooc Because I'm feeling lazy today:

HQX is approaching capacity. Any future research labs or manufacturing workshops will cost 3x the usual cost. Facilities are being installed automatically as part of the X-COM Europe expansion and you'll be notified when you can start influencing construction decisions there.

Defense systems (i.e. laser, plasma, fusion) include the construction of their power systems in the cost. The cost scales up with the effectiveness of those systems.

Also, the UFOPaedia site was down before, so I couldn't post this:

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Lazybones

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Heads-up to everyone: In addition to updating to 1.69, I am updating the module to CEP 2.1. This is a pretty big package, so be sure to give yourselves adequate time to download it.

Get it here:

http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7478

(be sure to grab CEP2.1_c, that the latest version as of the time of this writing)

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vanya mia

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((OOC - there's an updated version of the cep2_top_v21 hak a little further up, saying it's not in the full downloads. I assume we need that one?))

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Lazybones

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on Jul 11, 2008, 5:31 PM, vanya mia wrote:
((OOC - there's an updated version of the cep2_top_v21 hak a little further up, saying it's not in the full downloads. I assume we need that one?))

I just got the one in the self-installing version C.

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Jenniza

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the one that VM mentioned is dated 3 days later... hence I'd think we'd probably want it... risk of something unanticipated otherwise? I'd recommend downloading it, LB. I don't think they'd have released it 3 days later unless it was important.

By the way, I've found it faster to download the critical rebuilds rather than clicking on "Update" for the last 30+ updates of NWN... just a helpful hint if you have download issues... or just impatient.

Remember when I used to play 15 campaigns per week a few years ago andseveral of them played one version of NWN, and the rest played the updated version? How do you think I survived? I actually had to time the difference been the "Update" / "Unundate" buttons and the "Critical Rebuilds" and splicing in the revert patch files, etc. It was no small feat.

« Last Edit: on: Jul 11, 2008, 6:16PM » I.P. Logged
Gulfwulf

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Towards the bottom, there's a new top level CEP2 hak. I doubt we'll really need that one because D20's will override it, but I don't think it would hurt to have it.

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Lazybones

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on Jul 11, 2008, 5:58 PM, Jenniza wrote:
the one that VM mentioned is dated 3 days later... hence I'd think we'd probably want it... risk of something unanticipated otherwise? I'd recommend downloading it, LB. I don't think they'd have released it 3 days later unless it was important.

Fine, I'll download it, but I believe the fix it makes is trivial and not related to our module.

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Gulfwulf

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Seeing as how the D20 content should overwrite the CEP stuff, the fix is probably trivial right now.

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Jenniza

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Hehehe, sorry, guess I don't know about this stuff really. I work on the Pavlov's Dog principle.

*Ding* DROOOOOOL!!!!!!!

See how it works?

minor matter, but I updated my webpage to reflect dira and Gulfwulf joining us as well as the new download.

http://home.comcast.net/~rampage97/games/NWN/Lazybones_XCOM/downloads.htm

« Last Edit: on: Jul 11, 2008, 8:21PM » I.P. Logged
Gulfwulf

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on Jul 11, 2008, 8:07 PM, Gulfwulf wrote:
Seeing as how the D20 content should overwrite the CEP stuff, the fix is probably trivial right now.


Now that I think of it, the updated top hak might be needed as well. I don't know if the game will throw a fit if the haks are different for the client versus the server.

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Smart Alec

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No-one else had seemed in a hurry to take their leave of the base, and as he - like the British woman, apparently - had no-one to visit within a realistic distance, it made sense to take the same bus into the city while the rest of the team booked flights and made hopeful travel plans. It was still close to the base, should trouble break out; and being a tourist city, Vasily had originally assumed there would be no problems finding a place to stay. A country as tense as this one, he thought, was probably one that was staying at home - even if the threat they were facing was nameless and not generally known, there was enough fear in the air for everyone to feel the urge to keep their heads down.

In that, he couldn't have been more wrong. The streets of Vegas by day were eerily silent, but the hotels and casinos of the place were mostly full. As those with families huddled in their houses, taking no chances, the desperate, the despairing and the fatalistic had flocked to Vegas, gambling their way through the crisis. To someone who knew what was going on, it all seemed a little sad, a little bleak. The sight of it all cast Dr. Okwelume's reported idealism - that alien invasion could imbue humanity with a sense of purpose - into stark relief.

Was it just the way the human race dealt with fear and worry - to push it aside? Could it be that when the chips were down and things fell apart, was the only rule Every Man For Himself? After so many wars, many of them global, was cynicism the order of the day now that the future of the human race as a whole might truthfully be at stake? Or was the age of information-technology and the power of world media settling the weight of guilt so heavily onto people's consciences that the mere thought of conflict wearied them?

He didn't know; but thoughts like that wearied him, he knew that. And they weren't worth sharing, at least not on a time of brief holiday. Besides, he would have been surprised if there was anyone in Alpha Team who hadn't had the same thoughts at some point. He brought his mind back to the first three things on the agenda; getting enough loose change together to make a call to the Russian Embassy in Washington, and...

"Keep eye out for Russian restaurant," he asked his travelling companion, as their bus ambled down Route 93. "And hat shop. I promise bring back a Vegas baseball cap for someone."

***

OOC: Am I right in thinking that X-com HQ is in the Nevada desert? Could have sworn it was mentioned, or at least implied that X-Com USA was essentially Area 51, but now that I look I can't find where.

Anyhow! So was that Laser Cannon 10, Alien Power 10 - Laser Rifle 5, Laser Pistol 5, Personal Armour 10 and Medikits 10 after all?

« Last Edit: on: Jul 14, 2008, 1:05AM » I.P. Logged
Lazybones

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on Jul 14, 2008, 12:33 AM, Smart Alec wrote:
OOC: Am I right in thinking that X-com HQ is in the Nevada desert? Could have sworn it was mentioned, or at least implied that X-Com USA was essentially Area 51, but now that I look I can't find where.

Yes, that's where it's located. Mulu named his mod "Area 51" so that's probably where you heard it.

Anyhow! So was that Laser Cannon 10, Alien Power 10 - Laser Rifle 5, Laser Pistol 5, Personal Armour 10 and Medikits 10 after all?

AFAIK, although I didn't see a resolution on that last ten points of manufacturing (I know there was discussion of a new Research Lab, but that was before I clarified on the cost). The above is fine and will net you one rifle (finishing the partial one from last time), one pistol, two armors, and five medikits (in addition to the eight you normally get).

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vanya mia

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"Look, what do you want? This rat hole, which is worse than the barracks, and only has one bed, or a big room with a comfy sofa if not two beds, and space so we won't have to sit on one another's laps?" The atmosphere of anxiety in the city had taken Catalina by surprise. She wasn't sure why she hadn't expected it but she hadn't. One of her earliest memories was of the strange elation her parents had exhibited when a great big wall had been knocked down. It was much later before she connected the event, but even then she could only understand the relieved jubilation subjectively. Life in post Germanic unification Britain didn't exactly fit you to anticipate how a population under threat could act.

Still, as was her nature, she intended to make the most of it. Spending two nights in the seedy motel, heavily influenced by the Psycho period and looking like it hadn't been renovated since then either, wasn't going to cut it. So Catalina suggested they con their way into the Honeymoon suite of one of the larger motels. Vasily hadn't liked the idea, so as they stood in the one dingy room they could find she gave it the hard sell. "I'll take the sofa if I can at least have a shower I don't have to share with a family of cockroaches."

It had perhaps been the unspecified rodent running along the curtain rail that convinced him, but Vasily agreed reluctantly. "Just stay quiet and leave it to me." The Russian stood silently in the lobby of the Luxor, "It's the throat cancer operation, you know. He really mustn't talk too much", radiating embarrassed tension, while she had the desk clerk triple check for a booking that had never existed. The tearful disappointment applied carefully, "It's our honeymoon, you know, and the doctors...", by a young woman with innocent blue eyes, in a pretty sundress paid off with a far too inexperienced clerk and a harassed manager. A luxurious, if rather kitsch, room was theirs.

After unpacking her few belongings, purchasing a cheap, pre-paid mobile, and making a long call to a pre-arranged unlisted number, on the recommendation of said desk clerk they tried a restaurant serving Russian cuisine. The food wasn't authentic enough for Vasily, but it was the waiters in full Cossack style dress that had the biggest impact on him. Particularly when the friendly waitress queried his accent and discovered his origins. This led to the afore mentioned shots, and hence to a contest conducted with three Stetson wearing fellows in the Luxor bar, both sporting baseball caps and "I Love Vegas!" t-shirts they had acquired somewhere along the way.

It may never be known how in their drunken stumbling and meandering, while singing a Russian folk song, they managed to make it back to the room. Certainly polar explorers had it harder, but they were never quite that drunk. It was a very bleary eyed Catalina who opened her eyes early the next afternoon, stared up at the ceiling from a position upside down on an armchair with her legs hooked over the seat back, and uttered the traditional litany. "Oh bugger, what did we do last night?"

« Last Edit: on: Jul 14, 2008, 10:03AM » I.P. Logged
dira

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OOC: I will not be able to make it tonight. My laptop decided to have a panic attack and is at the manufacturer getting fixed. Sorry I could not get on sooner but I had to find time to get to a public library to send this. I was told I would have it by the middle of this week so we will see.


See you all next week (Sorry again)

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