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karvon

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ooc:

If we don't have them already, I'd think it wise to have at least one or two advanced surgical kits to raise a fallen comrade. I'd think that'd be better investment than regeneration, especially as we're likely to be stuck there for one or more sessions.

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Jenniza

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sorry, i forgot to update that

Dr. Allen has 1?

Mary will be reimbursed the other if we remind Lazybones (mainly my duty)

So we should be starting the mission with two.

« Last Edit: on: Nov 11, 2008, 10:13PM » I.P. Logged
vanya mia

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The morning after the mission, Catalina sat eating breakfast with one hand and with her xPhone in the other. She pondered the information through the bowl of muesli and once finished spoke up so the others could hear her.

"Some pretty obvious stuff here, guys. May as well have the researchers run up one of the psi-amps for testing. We'll only have time to do the one before we go, but if we fail then maybe it'll help any left behind to resist the tide." Catalina looked at Hadrian. "It might be an idea if they had a good test subject too. I know you're not keen on this stuff but the Doc's will be needed on medical and Jane will no doubt be wielding a spanner, as always. There's nothing Vas or I can do there, so as part of the team effort maybe you could volunteer?"

"Big question over what to make though; protection versus repair. Being able to set wounds straight or not have them in the first place?" Her lips pursed momentarily in thought. "I'd say try for two suits, but it's doubtful we'd make the second in time, and a 'not-quite-complete' suit in the bush is worth a lot less than medical supplies in the hand," she shook her head and grinned a little, "No, Jane and Jim are just going to have to fight to the death over one suit, with the psi-amp as consolation prize perhaps."

"As for the rest, we need all the medical supplies we can get. Not sure how many of those resusitation kits we have, but that far away from home I don't think another would hurt. One more of those and the rest into other medical supplies." Catalina's fingernails tapped on the xPhone as she did some mental comparison. "It would be an idea if either Jim or Mary went all out on improvements to the serum, and the other helped produce the additional resusitation kit. We use whoever isn't taken up elsewhere on the regeneration serum. I'm thinking that the Doc's can hold all the medikits, except maybe that one spare for use on them, and the rest of us can pop those. The medikits then only get used if we drop, or the serum runs out."

"We really can't afford to lose anyone out there." Catalina laughed a little. "Given that big robot thing it's a possibility too. It took two blaster rounds to take the other down, and I've only 4 or 5 left. We don't want to have to face many of those." She tapped a fingernail on the email. "It says they are controlled by telepathy, I think I'm going to poke around and see if I can dig any more out of that last download. Perhaps work on something that will block that link, as if we can leave them helpless it's as good as destroying them."

At that she turned to Jim and Mary and her expression became querying. "Speaking of mind powers, I don't remember seeing anything that I would call action on that front from either of you last time. Maybe one of you could have disrupted that link? Made the soldiers go bye byes? It would be nice to know what you can do. Are we talking Professor X here? Magneto?" She gave a wry grin. "Or just Yuri Geller?"


((OOC - We're going to have to be really canny on healing this next session, guys and gals.

It might be a good idea to only heal if we are below half health to maximise potential. Vas, Hade, Jane and Cat should have all the regen split between them and a spare medikit to get the Doc's up, then the Doc's hold all the others. Regardless of how many points we put in heal, they'll get the best results. The four of us then use up the regen before digging into the medikits.

We should all blow any gold we have left on medical stuff and/or grenades. I grabbed the DARPA's at the end of last session, and if we've any funds over then we might be best taking as many antidotes and such as we can too.

Even if we have two, then I don't think another Advanced Surgical Kit is a bad idea. The third should probably be held by Vas, if there's the vaguest chance anyone other than a medic would be allowed to use it, as I think I'd vote him most likely to go down last. I'd consider a plasma tank as an alternative only if it's used to absorb damage we'd take and sent in first.

Worst case scenario is more PCs going down than we can raise next session. I'd rather not see any of us sitting the last session out as a result of that, so we need to really be hot on the healing.))

« Last Edit: on: Nov 12, 2008, 11:05AM » I.P. Logged
Jenniza

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ooc inefficiency of healing will get us killed just as much as not healing by using up all the healing prematurely. healing during combat should be done with the regen serums since that's how they are meant to be used effificiently. healing with the medikits should be done AFTER combat because they switch from the d20 to the Take-20 system, which means 10 extra points of healing on average. So, a doctor with 20 Treat Injury and a 46 Medikit does 20+20+6=46 hps of recovery (post-combat) vs d20+20+6 which is on average around 36.5 hps of recovery (during combat)

If someone is extremely hurt, that 36 could save a life, understandable, true; but, 5 medikits in combat = 4 medikits out of combat. That extra medikit could be used to save a life we just mentioned later when it really counts.

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vanya mia

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((OOC - Exactly what I was saying, Jen, except that I don't think there is such a thing as a Take 20 in the D20 modern system. I know FW's scripts override that for the locks and traps, it's why they take so long to do and why the risk from a botched attempt from a PC with a low skill level is so dangerous. I'm not certain, but I've a feeling it's the same for heal. In which case, in combat or out they have same chance.

Point to remember with regen scripts too. I'm not sure how LB has them coded, but if you take another regen while another is working then the effects of the first are often interrupted. Unless LB has accounted for that, you really need to be sure one has finished before taking another. Hence if the HP get very low during combat we'd need a kit to be used immediately too.

I did note that the regen effects seem to stay in place when bleeding kicks in. I'm fairly certain that in the Muton commander Cat recovered twice from death as a result of it, which was nice! ))

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Jenniza

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I just tested the healing system in D20 with the Darpa kit in the combat pit. It uses the Take 20 system out of combat. Jane healed TAKE 20 + 3 (2 Treat Injury + 1 DARPA) for 23 hps. It literally said Take 20.

She was at 35/92 or so.

« Last Edit: on: Nov 12, 2008, 2:48PM » I.P. Logged
Lazybones

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I think Jen's right on the medikits, IIRC that's hardcoded.

On the regen serums it's a script that adds the regen effect and penalty to the character for a set period of time (independent of status). Rest may interrupt it, but other effects should not.

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Smart Alec

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"Is not just supply discipline that important," rumbled the Russian. "I know some of you not soldiers, but you been through enough combat now to know how it work. Being careful when and where to use medkits important, yes, conserve, do not use unless we really need. But best way to stop running out of med supply is simple: not get hurt."

"Now I know that not easy. But general, this is the rule: if you being shot and you take hit, move to cover. Move behind doorway, around corner. There is reason we stay close to these things in firefight. Do not stand still and die. Regular soldier does that, he actually die. We lucky, we got alien armour and all kinds of things to keep alive, but we still get hurt. Once you take cover, if you need serious patchup, someone can help you - and that someone not need to run into middle of firefight to do it. Either way, give it few moments, then rejoin fight. Aliens probably shooting at someone else by then."

Vasily points at himself, emphatically jabbing a finger at his chest. "Now, I do not fall back, as rule. There is reason for this. I am vanguard. I there to ensure that if anyone want fall back, the aliens do not simply follow them. That is what I do. Do not follow my example. Duck and cover. Some of us, we need - Allen, Mary, you are medics, obvious. Cataleena, they likely have some serious security in alien base. But I - we - cannot protect you if you do not protect yourself."

"Up till now we been fighting small pockets of aliens, so we been able to get by on armour and meds. In alien base, we may be facing whole army. We cannot tough that out, ok? We cannot. So if you not wearing heavy armour, if you not vanguard, you need to take cover when you get shot. Ok?"

***

((OOC: Another 'character as mouthpiece for player' post there. It is fairly easy to avoid getting shot in D20 Modern if there's something to hide behind and interrupt the enemy's line of sight; I generally don't, as Vasily is very much the 'Party Tank' in all respects, but there have been times when even he has been forced to get out of the line of fire and let others hold the line for a couple of rounds. All it takes is usually a few moments, and the enemy that was shooting at you has picked a new target or run into the middle of our formation (at which point we can take them apart with melee weapons), so it's not like you have to sit out a whole combat. It's a very useful thing to do if you're a non-combat specialist taking a bit of heat, and if the whole party does it, it means it's possible to keep focussing the enemy's fire onto the party members with the highest AC values. Fight smarter, not harder! ))

« Last Edit: on: Nov 12, 2008, 5:33PM » I.P. Logged
Jenniza

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Jane adds, "Some of the aliens don't concentrate fire on one target... which might be to our advantage... that is sometimes they don't seem to know who to shoot at even. They almost shoot randomly at us. That can come in handy. Think about it. Would any of us want to be on the receiving end of concentrated fire from one or more aliens?" She pauses to let that soak in a minute, before continuing, "With that said, be grateful when you notice it happening. It means a better chance for individual survival for each of us. So, that's another plus have in our column... we can distribute our damage more evenly amongst us and coordinate the healing better if we do it from cover than exposing the medics to damage as well as the critically wounded out front, compounding the problem further. IE Withdraw if you're injured and let the medics treat you in the back ranks and announce that you're going for treatment and someone take their place. Just look for someone unwounded and tell them to take your place by name. 'Jane, take my place, I'm wounded.' and make sure they respond as you go for treatment. Coordinate someone else if they can't cover your spot."

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Lazybones

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Just a reminder, if you want to carry out a skill roll/work on a project, that player has to post their intent to do so. I'll take such posts through Sunday and then post the results on Monday before the game.

Also, good tactical posts... should be quite the showdown!

« Last Edit: on: Nov 15, 2008, 3:19PM » I.P. Logged
vanya mia

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"This is what we've got from the specs," Catalina pointed out part of the information dump on the sectopod to Grace, "and this is what we have on the psi-amp." She pulled up a different set of diagrams and laid the two side by side on the VDU display. "And this..." she pulled up another set of technical diagrams, "is what we have on the helmets we all have."

"See it took two charges from this thing to take the one we met in the French base out," she explained, dark head bent over the diagrams, "Meanwhile it was laying down a stream of plasma fire. If we hit too many of those I think we are goners." Catalina indicated a spot on the sectopod. "What I'm wondering is can we produce something to interfere with the way the things are controlled?"

"If we combine this element here from the helmets," her fingers moved between the two sets of technical diagrams, "with this aspect of the psi amp, then condense that into some form of small limpet device that can be attached to the robot so it's field is projected close in. A couple of these and we might just stand a chance against them. We can at least disable them, or maybe release them for one of our guys to operate." Catalina gave a wry grin. "And wouldn't that be fun?"

*********

At the end of the busy day of research and experimentation, Catalina called in at the canteen and picked up various items of takeaway food and drink. She then wandered down to the workshops and waited, lounging against the wall outside, until shift was over. As Jarvis emerged with the others she hooked her arm in his and chatting brightly gently directed him in the direction of the door to the guest quarters. "What are you doing?" The engineer asked, startled, when as soon as the coast was clear Catalina set to unlocking the door.

"We were told we had 4 minutes to spend on recreational activities," she explained while working, "but that's really not enough. So I fetched a picnic for dinner," as the lock clicked Catalina looked up at a slightly anxious Jarvis with a mischievous grin, "and now I plan to make this the most interesting meal of your entire life." She opened the door and urged Jarvis inside. "After all, what're they going to do? Ground me?" The door closed after them, and moments later there was a soft click of a lock.



((OOC - It's a million to one shot, but it might just work! Decided to use use my roll on something different. I'm thinking a device that requires a touch attack, emoted or otherwise, to work but that will disrupt the ethereal's control of the sectopods. That last one was a right git, and I figure we might need all the help we can get, so it has to be worth a try! ))

((Edit: KTech 16 with the level.))

« Last Edit: on: Nov 15, 2008, 7:42PM » I.P. Logged
Jenniza

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Jane had her last Psi-training to do before the Mars mission. Her mood was still good all things considered. Over the years, there was a lot of movies about going to space on one-way missions. Some of these movies were: full of glitz and special effects; spelled the end-of-the-world; merely exploration; action-based; intellectual yawns; heroic endings; happy endings; tragic endings; return voyages. All of these stories and sagas lived on in the legends of today’s minds as they prepared for the mission to Mars.

Jane chose to take the optimistic approach to her overall training and work. She trained hard and enthusiastically in the Psi-training and continued with the running gag of borrowing whatever real-world research had already been done in powered armor (XOS) and borrowing whatever she could from the imaginations of those that created the Ironman saga.

When one of the engineers asked, “Why’s there a pressing need to work on the jump-lift of the armor?”

Jane mentioned to the junior engineer, “Mars’ gravity would be lighter, if the aliens don’t use artificial gravity, perhaps the enhancements made to the jumping in preparation towards early stages of flight stabilizers would come in handy.”

Grace overheard them and laughed, “Whatever you say, Toni Stark.”

Ooc:
craft Mech +18
repair 17
research 7
knowledge tech 7
knowledge physical sciences 6
tumble 14 (for jumping down and around)


Ooc: Jane is still very much into the Psi-training.

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chiz

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Dr James Allen: ACK!
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ooc:


I am going to have to go to New York for a business trip tomorrow and will miss tomorrow night's game. I apologize for missing the game at such a critical juncture. Guess it is a good idea we have another doctor in the house.

If you guys don't clean up Mars in this session, I expect to be back the following week.

Again, sorry for missing the game, and for the short notice.


IC:

Sweat ran down Jim's face as he finished the day's workout. He'd torn up some of his right shoulder muscles in that firefight in the castle, and even the alien medical advances weren't helping it heal fast enough to be at 100%. Rehab just wasn't designed to repair a strained rotator cuff in a week.

On the positive side, he'd had plenty of time to work on his psi skills. For once, he'd put even more time into the psi training than Jane had. Hopefully this was going to pay off for them - even with the training, his ability to do anything useful with these psi skills seemed hit or miss.

« Last Edit: on: Nov 16, 2008, 10:07PM » I.P. Logged
vanya mia

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The xPhone beeped insistantly and Catalina reached over to pick it up. Looking at the screen she could see a reminder from Doctor Beauvois flashing on the screen. "Hold that thought, I have to get this." She gave a wry smile and thumbed out a message.


FROM: Cat.Leaveyourhaton
TO: Doctor J Beauvois

Hi Joan

There've been some developments on the engineering front, and I'm rather tied up with them at the moment. I have to admit I think there's more progress being made here than there would be with me in the psi lab, so I'll stick around here. I think the results will be worthwhile.

Later!

Cat

Catalina hit send, set the xPhone to silent and tossed it lightly to one side. The blue eyes then turned back to Jarvis and the grin became one of something else entirely. "Now, where were we?"



((OOC - I think it's fair to say Catalina is not giving the training her full attention. In fact it's your call if they even get her there at all. ))

« Last Edit: on: Nov 17, 2008, 8:49AM » I.P. Logged
karvon

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Sgt Hadrian Jones
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Hadrian stripped and carefully cleaned and checked the parts of each of his weapons and armor. A difficult mission would be no place for any unexpected equipment failures. He went thru his ammo packs and sorted and secured each kind. He checked the pins and safety straps on each of his grenades. Too bad he didn't have more of those alien ones. Well, he'd just have to use his supply wisely.

His xphone buzzed, he glanced and grimaced as he read the number; the psy lab. Reluctantly he picked up and answered.

Yes ma'am, I'll be there in 10 minutes.

Clicking the phone shut, he packed up his gear and strolled off to the lab. Hadrian knew the others were busy in research and building stuff, but he hated getting roped into being a psychic test dummy. Well, he'd get it over with as quickly possible.

ooc:

Hadrian will dutifully help out with testing the psionic gear (ave), but will only do the minimum required for personal training as usual (neg).

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Lazybones

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+600xp for Vasily, Catalina, Jane, and Hadrian for IC posting this week.

Skill rolls and the like will be resolved in-game.

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Jenniza

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From: The Movie Buff
To: The Big Cheese
Re: Hello there neighbor

I hope to see your bright shiny face again and tell you this in person. Our neighbors greeted us with much partying and dancing and fireworks. Some of us almost took naps during the party; but, the others roused us to rejoin the party. My new party suit was a smashing success, except it went to my head a little and I danced a little too much. I need to watch who I dance with more. We’re taking a break now. I’ll write more in this journal later.

-------

With that Jane closes the message and uses the standard encryption stuff; but, doe not send it. It’s kind of a log – either she makes it back and delivers it… or a rescue team finds it… it contains very little useful information to the enemy hopefully if captured is her line of reasoning

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chiz

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So how did it go last night? Is the alien menace eliminated? Can humanity be free of fear?

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Lazybones

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on Nov 19, 2008, 12:23 AM, chiz wrote:
So how did it go last night? Is the alien menace eliminated? Can humanity be free of fear?

We ended about halfway through the Mars mission. Let's just say there was a "cryo unit malfunction" but that Doctor Allen may get to rejoin the team next time. Maybe minus a few toes...

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Jenniza

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Jane looked at the others, "To think this is our twenty fifth mission, not counting our pre-training mission to joining HQX for some of us. We've come a long way since then... life's events have drastically changed around us. We have new faces, new tools, new technologies, new abilities. Let me just sa that I'm proud to serve with each of you whatever the outcome. I consider you more than friends... I consider you family." She smiled at each of them.

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