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   Author  Topic: Adventures in Greyhawk - RP Thread  (Read 1140 times)
karvon

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karvon

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The merchant offers you some food and drink around his campsite as partial recompense for you assistance vs the bandits. He and his guards share stories of how the bandits have seemed to be more aggressive and violent of late, killing victims rather than just robbing them.

D'Amberville talks at length about himself.

I'm originally from the Kingdom of Keoland to the north of these lands. I read tales of heroes who battled evil in these parts some two score years past. I decided to visit this region and collect more detailed accounts from the local people as well as compile a history of the Keep. Imagine my surprise when I discovered the area seemed beset by troubles once again. I'm curious to discover why this is so and help deal with the issue, provided of course I can find like-minded folk to work with. Perhaps you folk are such a group?

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Dave O

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The small gnome frowned as he tucked the even smaller pouch of coins safely into his pocket. He had just completed his “ritual” of emptying its contents into one hand and then slowly, placing each coin back into the purse; as if by going slow, he would discover more would be there. He stared into the fire where a Fire Mephit was frolicking with obvious glee, apparently unconcerned about his master’s troubles.

Then the gnome reached into another pocket and pulled out a small smooth piece of polished stone. He studied the stone intently, turning it about in his hands; gazing at the fire through it; and then, as if on impulse, held it up to peer at the moon that was rising above the trees surrounding the small clearing where he was camped. Then, like the pouch of coins before it, he carefully returned the stone to a pocket.

The gnome looked out of place, alone in the woods, dressed in a bright red coat and britches complete with gold buttons and trim. Although the clothes were obviously “new”, they were covered with a fine layer of dust collected from travelling along the roads; and if one were to look carefully, there were several scorch and burn marks scattered about its surface as well. The only other item of interest was a large stick that the gnome had placed near the log where he sat, it was nearly twice as tall as the gnome, and the larger end had been burned as if held in a fire.

“Mali, keep alert and wake me if any trouble should arise.” The gnome said to the creature playing in the fire. The mephit chittered something back in reply that sounded more like the crackling flames than an actual language, and with that the gnome lay down on a small bed-roll and closed his eyes.

« Last Edit: on: Feb 26, 2010, 7:09AM » I.P. Logged
tampamac2002

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Rand listened to the merchants story while drinking. So he may have forgotten some of the tale, he got the main idea. This area has a history of trouble. So the bandits are overdoing it a bit, that didn't stop him from killing them when the attacked.
Now if there had been a group of adventurers in the area twenty years ago, they were gone now. I suppose that leaves an opening for new adventurers, just the type of job Rand was looking for.
Now, if only they could find some of those damnable willow trees for that goofy carpenter. I mean, who sends people on errands out into the swamps to chop lumber. I mean, how exactly are we supposed to get the logs back to him. He could have supplied us with a draft horse, or even better directions.

Hmmmph.

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Anders Soth

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Grumni sat, a small repair kit in hand and his armour spread on the ground around him.

"Damn bandits! Damn arrows!" He grumbled as he tried to patch a number of dents and small holes in his breastplate.

"Cowards the lot of 'em. Too scared to stand eye-to-eye and match steel." He turned away from those around him and sneakily opened the small bag holding every penny he owned.

He sighed. "Still a long ways too go before I can afford some of that platemail. Going to have ta kill me a few more bandits." He quietly asked for Moradin's blessing and stashed the coins away.

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karvon

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The scene opens on the party huddled together around a small fire on a misty spit of dry ground in the northern stretch of of the swamp.

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karvon

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Scene opens on the street outside the carpenter's shop at Kendall Keep after returning the willow wood and getting paid.

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Barrin sat at the round table in the inn (what was its name again, prancing pony? Bah! At least the ale's good here), sipping his ale and looking at the other patrons. The young Dwarf (by Dwarf standards) fingered his red beard as he drained the last of the ale and set the mug down. What a life for a smithy's son, he thought. Shame pa didn't agree with his decision to be a Dwarven Champion, but he'll come around Barrin was sure. First, though, he needed experience, and that meant making his way in the world. And what better way than with a group of fellow adventurers? In fact, he had heard the locals talking about a young group who recently entered town and were helping out at the keep. Maybe they could use another sword arm, Moradin knows it's dangerous out there... He smirked and tossed some coins on the table to pay for his drink and got up, grabbing and checking his gear to ensure everything was in place. He waved down his waitress and looked up at her as he asked, "Lass, where be the keep?"

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Rosietreats

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Distraught from laying ill in her room and missing out on whatever her party was up to, she makes her way to the tavern in the hopes that one of those plates of steak and beans will cheer her up. Perhaps a flagon of ale would assist. Upon entering, to her dismay, she saw none of her compatriots itching to tell her news of their endeavors.

Jess,
she stops the busy woman who was methodically bringing trays of food and bottles to and from the kitchen

When you get the time...

"The usual?" Jess smiles at one of her best customers - knowing that she always likes to order the same thing - and she pays well

Yes... please... and...

"Yes?" Jess stops in her tracks at the bewildered look on Rynn's face with genuine concern

... Have you...

... Have you seen my friends recently?

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karvon

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Jesse stopped and smiled,

Um, they left a day or so ago... think they mentioned something about a job for the carpenter? Haven't seen them since.

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Rosietreats

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Rynn
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Thanks Jess, you're a doll!

As she eats she recalls the fact that nobody wanted to do what the carpenter wanted done. Either they ran out of options or the carpenter made the pot a bit sweeter. In any case - they could use her help (she thought to herself, not knowing that the task had already been completed).

Something about danger.

she utters softly to herself

Goblins? They will need help.

Rynn finishes eating, though enough was left on her plate to feed another, leaves another gold piece under her plate for Jess and heads out to the carpenter's shop - hoping he could tell her the direction that they had went. To her amazement and relief, they were just outside his door when she arrives.

Hey all,
sounds to me like you're about to go hunting for some of that dangerous willow wood.
Mind if I tag along?

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Anders Soth

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Grumni emptied the last of the swamp water out of his boots before entering the inn.

"Bah! I'm getting fed up of this swamp dwelling and wood chopping. Me axe longs to taste orcish blood."

With a sigh he rembered the unfortunate cave incident when they encountered the goblin tribe.

"Maybe we can find a few more folks and take them on Rand?"

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karvon

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The party has stopped at the merchant's camp on their way back to the keep from the caves of chaos.

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Gulfwulf

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Barrin lay on his roll, looking up at the stars. 'Tis a fine group of adventurers ye found, lad he thought to himself. While lying in his blood wasn't his idea of fun, he felt that this was the group he was looking for and could barely wait until the dawn and the next adventure.

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Rosietreats

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Rynn
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Shifting back and forth, she couldn't find any comfort after the last bandit attack.

I've lost too much blood to carry on, my friends.
I'm going to head back to the pilgrimage - hopefully they can help my heal fully.

with her hands holding in her guts, she made her way out of sight - stealthily heading back towards the pilgrims.

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Some time after Rynn left the group, you see a figure slowly approaching. A long, flowing cape masks the figure's shape, at first. The mild swing of the hips and elegant gate reveals the mysterious figure to be a woman. As she nears the group, you notice that she barely wears anything at all, aside from the cape and boots that reach up her thighs. Her long, full brown hair follows her like a shadow. Her shape and her face have an unusually high level of attraction. She glances at each of you with eyes that seemingly soothe their way through your very soul while her intoxicating lips open slightly and glide blissfully into a warming, seductive smile.

Barrin, Grumni and Rand...

she recognizes each of you in turn with a voice that is soft and comforting. She stands above you all, upright - her cape gently flowing back away from the fire, her hands on her hips. She continues to speak in her gentle, soft voice:

Rynn has told me of you and your adventures.
Don't worry - she is in good hands now. Very...
... Good hands.

She was heading for the Pilgrims when we... a group of high councilors, on our way through... came upon her. The head of my order and his kin are heading back home now. I am at my point in experience that I have...
... needs beyond that of heading to some home to relax and study. After hearing her story, we have come to the conclusion that I would be better served helping the lot of you...

Her voice and actions through the story are alluring - every bit as much so as her immaculate beauty. She gently and lovingly caresses your eyes as she glides her gaze to each of you in turn as she speaks. Her offer continues on until at the very end she finally reveals that she is a sorceress. The air around you becomes warm and sweet as you breathe it in - you can taste it - touch it - and just before its soothing qualities rock you fast to sleep, you hear her final words:

Of course... ultimately, the choice is yours.

By the time you wake again, you feel uncommonly refreshed - you realize that she was in your dreams as you slept. She is laying there, opposite you, awake by the fire - fully aware of all that surrounds you and the small camp that you're in. What's left of the embers in the fire pit cast a soft, orange glow upon the perfect, smooth skin that wraps her delicate frame. It seems that whenever you look in her direction, your gaze is met with hers - which might make some feel almost a bit uncomfortable.

« Last Edit: on: Mar 15, 2010, 3:21AM » I.P. Logged
Gulfwulf

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Barrin woke sputtering and quickly glanced about before finally settling down on the newcomer. "Wha? 'Tis nae dream." He glared at the woman across the fire and wagged his finger at her. "Didnae yer parents tell ye ta not mess with 'nother's dreams, lass? Ye pull that again and ye can find 'nother ta bother 'cause I'd not be standin fer me dreams ta be bothered!" He stared at her for a few moments before grunting and laying back down, his back to her but his hands wrapped ready around his ax. Bloody sorceress folk, always thinkin' they know everythin he thought as he drifted back of into sleep.

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Rosietreats

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Eyes glistening in the morning light against the glow of the dying fire, she gives a confused sort of smile toward the stalwart dwarf

If I accidentally ran around in your head while you slept, Barrin, I truly apologize. I was merely trying to slow you heart-rate a little. You know, to keep that blood from spilling too fast as you slept, that's all. I'll try my best to never invade your thoughts again.

as she spoke, her smile changed to an expression of deep concern. At the end, she softly spoke to herself, "I must focus harder to keep this... gift... under control. Oh master, why did you send me here? Do you really think I'm up for this?"
she then turns her head to look at the others in the hopes that she didn't anger anybody else.


In the end, master dwarf, perhaps you'll be grateful that I came to you on this day.

fully rested, she stands and walks several paces from the fire and looks up to meet the accumulating clouds to the east.

Sure is good to be so far away from home.

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