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Arawen

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DM-Friendly One-Shot Modules
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DM Friendly One-Shot Modules

These modules come with complete DM guides, DMFI DM tools, and have the capacity to be DMed live with no scripted PCs.

If you know of more, please add them to the thread. Also, comments would be very helpful!

Thank you!
Arawen


Carlo One, Desperate Measures
http://nwvault.ign.com/Files/modules/data/1072616930088.shtml

Demetrious, To the Aid of Riverside
http://nwvault.ign.com/Files/modules/data/1048787312880.shtml

Dungajin, Alcohol Anonymous
http://nwvault.ign.com/Files/modules/data/1067817297765.shtml

Dungajin, Labyrinth of the Goblin King
http://nwvault.ign.com/Files/modules/data/1078095403000.shtml

Kad, NWTavern - Maelstrom Multiplayer: Ferryport Raiders
http://nwvault.ign.com/Files/modules/data/1045599598600.shtml

Lazybones, Shrine of the Eth’barat
http://nwvault.ign.com/Files/modules/data/1083111752000.shtml

Lazybones, Tome of Secrets
http://nwvault.ign.com/Files/modules/data/1066783329545.shtml

Jason Robinson, The Vethboro Dragon
http://nwvault.ign.com/Files/modules/data/1030423205864.shtml

TOJTS, A Mad Story
http://nwvault.ign.com/Files/modules/data/1056991145531.shtml

TOJTS, Desert Blade
http://nwvault.ign.com/Files/modules/data/1074903878765.shtml

TOJTS, The Rescue
http://www.cyd.liu.se/~thoja228/tsnwn/

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Ghool

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Tomb of Horrors
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If you're looking for a faithful conversion of the PnP classic, look no further.

It's an epic level module, with a DM tool to fire module specific events, allowing for full possession of NPC's without having to resort to scripted conversations.

Maps, a DM guide and avatar are included in the download.

Find it here:

http://nwvault.ign.com/Files/modules/data/1084483376000.shtml

Cheers!

-Ghool

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Forrestwolf

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All right, I'll chime in. It's NOT DMFI Certified, but Firefly does come with a DM's guide, Player's Guide, DMFI tools (modified for Firefly!), and is ready for a one (or two-) shot DM'd game. Used at both of the past two NWCons.

So, for Firefly: The Hero of Canton, go to:
http://nwvault.ign.com/Files/modules/data/1080769905000.shtml

Of course, 120 MB of haks isn't for the casual group, most likely, but I found at the Cons that players signed up for sure anyway. Also, it's probably NOT for the novice DM; a lot of DM intervention is required.

Any questions, just let me know!

- Forrestwolf

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enoa4

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C1 Hidden Shrine of Tamoachan v2.3.1
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My module is not DMFI certified yet, but has the DMFI wand package. It was sorely needing improved documenation and as of tonight it was added. Please take a peak, I'll keep plugging away at the documenation until it meets DMFI certification, and hopefully this latest change gets me there, or at least a bit closer.

The link for the module is http://nwvault.ign.com/Files/modules/data/1085457691000.shtml

ENoa4
enoa42001@yahoo.com
http://enoa.rpgs.sytes.net/

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hoyasaxa

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Amazing how old much of the stuff on the Vault. Some of the modules listed above are pretty good - but many quite dated.

Maybe everyone is waiting for NWN2 to build some good new DMFI, CEP, SBR enabled modules set in the Realms... and its a shame the PRC remains such a pain to implement in each new module(right?).

« Last Edit: on: Oct 22, 2005, 9:58PM » I.P. Logged
Carlo One

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Actually, we still have some more recent modules in the DMFI queue for review. Unfortunately, despite multiple calls for volunteer reviewers here and at the DMFI, no one has stepped forward in quite a while to help out. (Thanks to those who did an excellent job in the past.)

I will have some limited time to continue working on the queue, but just 2-3 reviewers would be a huge help.

The submissions forum is here: http://nwn.bioware.com/guilds_registry/viewforum.html?forum=4990&gid=20

Information on the Review Team is here: http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=20&topic=164751&gid=20

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Carlo One

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I want to thank LIONofHUME for volunteering to join the DMFI review team. There are several modules in queue that should provide some interesting times for him and his players.

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Tarridus

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I must have missed earlier posts Carlo, but I'd be willing to review some of the modules with my players if volunteers are needed.

I've never reviewed a module before but if I could get a set of criteria, I'll work with it to the best of my ability (with the help of my players of course).

Just send me a PM and I'll try to schedule a session right away.

-Tarridus

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Carlo One

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C1: Hidden Shrine of Tamoachan by Enoa4 is now certified as DM-friendly. This hall-of-fame module is a faithful recreation of the pen-and-paper tournament classic, where an adventuring group becomes lost and stumbles onto the hidden shrine of Tamoachan, part of an ancient ruined city. The module draws heavily on Aztec influences, giving the adventure a uniquely interesting flavor. The informative and very detailed DM guide features area maps, descriptions of NPCs and items, and optional DM-run additions to the plot. DMFI reviewer Tarridus found it to be an enjoyable adventure for a DM in need of a good dungeon crawl that will have the players on their toes. Download link: http://nwvault.ign.com/View.php?view=Modules.Detail&id=3848

Also, I'd like to mention that Forrestwolf's "Hero of Canton: Introductory Firefly Adventure" can be found at this link: http://nwvault.ign.com/View.php?view=Modules.Detail&id=4031

The one given in a previous post goes to the Firefly system download, which is a larger package.

« Last Edit: on: Nov 17, 2005, 12:38AM » I.P. Logged
Forrestwolf

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Hopefully it's okay to post my own module

The D20 Modern Team has just added a one-shot DM module to the base module, along with a DMFI-style DM Guide (maps and all). It's called Gray Sector, and it's a sort of a parody cross between Men In Black, The Invisible Man (the sci-fi channel show), and Torchwood. PC levels 6 or so; 4 hour duration. I'll try to run at least one Application game here as a demo - I hope others do, too!

Here's the link (the main D20 Modern page - the DM module is part of the download):
http://nwvault.ign.com/View.php?view=Modules.Detail&id=5355

(or just look under Top NWN modules for #1

I'm looking forward to sleep tonight - been a LONG week rushing it out...

« Last Edit: on: Mar 20, 2007, 1:11AM » I.P. Logged
Quillmaster

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Muddles in Milton
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I just released my "Muddles in Milton". It has the DMFI tools in place and comes with a comprehensive manual. I've asked for DMFI certification and Carlo asked if I knew anyone who might be running it soon willing to write a review. Since I can hardly do so myself, anyone interested should contact Carlo.

http://nwvault.ign.com/View.php?view=Modules.Detail&id=47572&id=5399

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hoyasaxa

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Looks great- eager to dive into it. Your work has inspired me to launch a 4th nwn campaign.

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hoyasaxa

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Curious why you didnt incorporate HABD or SBR? Any danger in adding those elements?

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LIONofHUME

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Hey Hoya, is Quill's new mod the one you where thinking of running? If so I can kill two birds with the same stone by helping you run the session and do a write up for this, since I'm part of the DMFI review crew.

I'll need to ok it with Carlo first.

« Last Edit: on: May 8, 2007, 9:55PM » I.P. Logged
hoyasaxa

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Super. Carry on everyone.

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Vendalus

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A Stop Along the Way
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Hey all. Hope this is in the right place. Carlo asked me to swing by a post a message, but looks like there were a few hiccups.

Anyway, I just wanted to drop a note that I recently released a new DMFI module for NWN2 called "A Stop Along the Way". Carlo helped with a ton of great suggestions, including helping me make the documentation pretty robust. If you're interested in trying some DMed games with NWN2, I'd really appreciate the help in testing. All feedback is welcome.

Here's the link:
http://nwvault.ign.com/View.php?view=NWN2ModulesEnglish.Detail&id=298

It's a low-level module that will take somewhere in the range of 6 to 10 hours to complete.

The concept is that the players pass by a small town on the way to their next destination where they learn of a local girl who has been kidnapped. Lots of room for customizing the plot to fit play style. Includes secret doors, crafting, a few tricks and traps and a ton of other tweaks. A pretty robust DM tool is also included to help things move along.

So there it is. Thanks in advance to anyone who might want to give a try and send some feedback over at the vault!

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Carlo One

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Desperate Measures - updated NWN version
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Desperate Measures has just been updated on NWVault. The module now incorporates DMFI Wands & Widgets v1.09, which allows the DM to customize NPCs, objects, and items via the DMFI Naming Wand - a much easier way to customize the scenario for the players, especially for DMs who prefer not to toolset the module for individual sessions. The module's acocmpanying documentation has also been revised.

The updated download package is available here:

http://nwvault.ign.com/View.php?view=Modules.Detail&id=3491

I give credit to the players in my last Desperate Measures session in December 2009 for motivating me to update the base module.

Desperate Measures is also available in a NWN2 edition, with the same easy customization features (thanks to the DMFI Tools for NWN2):

http://nwvault.ign.com/View.php?view=NWN2ModulesEnglish.Detail&id=279

« Last Edit: on: Jan 30, 2010, 7:41PM » I.P. Logged
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