Returning to Gaming... - 22/05/06 06:50 PM
Hi all, after a long time away from NWN, I've decided to return to GMing. I'm working on a new Campaign, I'll post news on this event soon. - Valgar
Tracking down Player/switching Problem. - 08/12/02 07:23 PM
Apparently this occurs in situations where the server starts bogging down.
What I might do is just host the games without running the Server app. I'll see if that solves the problem.
I'm also going to recondition an ol' Athon 800 I have hanging around the house here, hopefuly to use as a server (I'll lan right into it as DM). - Valgar
HCR - 08/12/02 08:59 AM
Well, I've tried using the HCM version will little success. appears to be a problem with the bleeding script.
So I then tried a conversion to HCR 2, that too created unexpected results.
Last alternative: Build from Base Scratch module. This would take some time because I'd have to totally import all my Area's into this Base Module (Take a looong time!). - Valgar
Convert to HCR? - 07/12/02 11:18 PM
Well, using TTV has cropped up a few bugs, but I'm not sure its from TTV or perhaps PWDB? These problems are the mysterious 'Attacking-Thine-Companion' Bug and the 'Player-Possessing-Another-Player' Bug. Both of which I cannnot even find ANY bug posting like this on the NWN site. Perhaps MUM's the word on this?
So I've been thinking of using the HCR ruleset. One thing I dont like about HRC is the rest system; I know some are D&D pen and paper rule enthusiasts, however due to the nature of this game, I feel that the Rest rules should be leniant to promote more Action. Who wants to wait around for a major part of the game just to be able to rest? This is fine for P&P where time is Fast Forward to the next part of the game, but when in Real-Shortened-Time, this becomes (to me in my opinion) a dampner on the flow. Opinions? E-mail lordvalgar@shaw.ca - Valgar
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