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Aerthria Players Information Center


A central Area for players of the Aerthria Ongoing Campaign to exchange information and gather for gamenights. NOT Exclusive, all Guilds are welcome. Available for Players hoping to get in on a continious adventure.



Guild Master: Valgar
Total Members: 5
Play Style: Adventures
Guild Style: Role-play Guild
Stomping Grounds: Aerthria: Dedicated Server
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Guild News
Returning to Gaming... - 22/05/06 06:50 PM
Hi all, after a long time away from NWN, I've decided to return to GMing. I'm working on a new Campaign, I'll post news on this event soon.

- Valgar


Tracking down Player/switching Problem. - 08/12/02 07:23 PM
Apparently this occurs in situations where the server starts bogging down.

What I might do is just host the games without running the Server app. I'll see if that solves the problem.

I'm also going to recondition an ol' Athon 800 I have hanging around the house here, hopefuly to use as a server (I'll lan right into it as DM).

- Valgar


HCR - 08/12/02 08:59 AM
Well, I've tried using the HCM version will little success. appears to be a problem with the bleeding script.

So I then tried a conversion to HCR 2, that too created unexpected results.

Last alternative: Build from Base Scratch module. This would take some time because I'd have to totally import all my Area's into this Base Module (Take a looong time!).

- Valgar


Convert to HCR? - 07/12/02 11:18 PM
Well, using TTV has cropped up a few bugs, but I'm not sure its from TTV or perhaps PWDB? These problems are the mysterious 'Attacking-Thine-Companion' Bug and the 'Player-Possessing-Another-Player' Bug. Both of which I cannnot even find ANY bug posting like this on the NWN site. Perhaps MUM's the word on this?

So I've been thinking of using the HCR ruleset. One thing I dont like about HRC is the rest system; I know some are D&D pen and paper rule enthusiasts, however due to the nature of this game, I feel that the Rest rules should be leniant to promote more Action. Who wants to wait around for a major part of the game just to be able to rest? This is fine for P&P where time is Fast Forward to the next part of the game, but when in Real-Shortened-Time, this becomes (to me in my opinion) a dampner on the flow. Opinions? E-mail lordvalgar@shaw.ca

- Valgar



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Scheduled Games By Members (7 Days)

Member List
  Gragor Delix (Aloren) schedule
  Kuralt (Tuzon Thume) schedule
  Marristin Benemein (Lacodia) schedule
  Megumi Lyosen (Lekyaira) schedule
Red denotes users Offline, Green denotes users who are currently logged in.