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Comments Concerning Ysharros
Comment By: htchkss
I leave every session wanting more! I get a let down when the 3 hours are up. I love how you change things in the module according to our actions. And, The NPCs are top notch.
Comment By: gMonk
We (the players) slowed down at the beginning, while we got accustomed to one another. Once we were rolling, the DMs were ready for us. There were a couple of bizarre surprises that sort of overwhelmed the players momentarily, but the DMs recovered with grace to spare .
Considering they started from a premade module and inserted an impromptu plot (which was a lot of fun!), they had a tough task right out of the gate. I've been DMing and playing PnP stuff for over twenty years, and it's rare that a scratch-built plot would go this well. The most amazing thing for me though, is how few pauses were needed, this contributed greatly to the flow of the game.
I believe that the DMs were well-versed in the use of the toolset, had a sense of humour and dialogue, and were sharp enough to overcome any of the unforeseen problems in such a way that the players often didn't know anything was going on.
Comment By: Jenathridil
The work Cythwydd, Tatijana, and Ysharros did to integrate the characters' lives -- not just their backstories, but their current lives -- into the story was amazing. Creative plot, custom items, absolutely wonderful and memorable NPCs... and FUN! I really do miss you guys! (J)
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