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Comments Concerning Ghool

Comment By: Phelonious
A great builder, The Gates of Firestorm peak is an excellent PnP conversion, he is also a damn good DM to. Even when party bickering flared out of control he did his damndest to reign it in. Would defenitely like to play with him again, in a more harmonious team based group, and I am really looking forward to Dungeonland.


Comment By: fibble
Apart from getting a bit lost due to the size, this is an excellent well run module everyone should play it!


Comment By: Franbo
Great module, some serious work went into putting this one together, and it shows! Great Work!


Comment By: Skeeneyman
Fantastic game! Best moduole I have ever played! Better than CC2 and we have not even gotten to the tomb yet. The NPC's were well fleshed out and distinct. Great conversations! wonderful combat and visuals and you didn't even use a hak.


Comment By: Myrkul
This is the first time i have played with this team, however they are starting to demonstrate great ability. The story has real depth and meaning... if only i could type faster!

Cheers!


Comment By: Rofelli
A very, very good DM team, indeed! The scenery is beautiful and lively, the plot is unravelling almost painfully slowly, and the improvised superstition based on the floating tree was funny, while accomodating the bug that every builder has made at one point or another. Two games, and you guys got into my Top 5 List. Looking forward to my Wednesdays now. --Rofelli--


Comment By: Arawen
Ghool tailored the adventure to two players characters beautifully, racheting up the tension by adding betrayal, dreams, and divine intervention that may have intended to manipulate the players--or may have been true portents, while leaving both PCs involved profoundly conflicted and transformed, and the rest of the group truly confounded. I felt it was a brilliantly diabolical roleplaying twist, a surprise beyond anything we imagined. I loved the module design as well: the Tomb of Horrors is a beautifully atmospheric, devilishly tricky and well-balanced module. Throughout the game, Ghool's DMing made a sense of menace become even more alive and personal. While playing I could almost feel the gloating presence of the archlich. Thank you Ghool for an extraordinary evening in what has been a wonderful campaign!


Comment By: Axehand
Hands down the best campaign i have played in. We played this mod without a DM for a few weeks and then Ghool came on board. Viva la difference. Ghool is my top fav DM. And his mod is very, very good. Tomb of horrors being my fav anyway I may be biased. Thanx Ghool.


Comment By: Dane Bramage
Ghool is a master! One of the best gaming experiences in my life. The module, Tomb of Horrors, is excellently designed and well scripted. The door scripts alone are a piece of work worthy of the highest praise. I gave you lower marks on treause only because I was hoping to find something specatcular in Acererak's labratory... but oh well, maybe his spellbook is someplace else ;) This module really benefits from a DM, as well. Since it is highly trap/trick/puzzle oriented the ability to do Skill checks and *examines* really add to the immersion. We are really happy to have you a long and very much look forward to the next session.


Comment By: Paperhorse
Top 5 DM vote for "S1 : Tomb of Horrors" with additional praise to Ghool, creator of the module.


Comment By: Olias Stormcrow
Some fiendishly difficult situations were encountered due to an array of specially scripted traps and creatures. It doesn't do to drop your guard for a moment. Ghool and Dane definitely keep you on your toes. As close to a PnP session as you will likely encounter. Great game and a great DM team.


Comment By: Swashbuckler
Playing in several of Ghool's games and bug tests has given me a great experiece for how skilled he is, both at DM'ing and designing. His modules are, quite simply, the best. His DM'ing is outstanding. The players in his games are always great RP'ers. You cannot go wrong in getting one of his mods or playing in one of his games. (and no, I'm not being paid to say this.)



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