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Comments Concerning Gornt

Comment By: Ballows
Very good DM. Would absolutly love to play with them again, even if it were to be the same quest over again. Quest and plot were well thought out and had a huge plot twist that i absolutly loved. Also enjoyed the little trinkets and books he had placed around to add some more depth and atmosphere into the plot.


Comment By: Venture
A most excellent session. For the first part of the game, Gornt did an amazing job toggling between a group that was spread out a bit. The plot is really starting to come together now, with many


Comment By: Quool
Great game and mod. Some thought needs to be put into character motivation for some spots. When looking for a necromancer, exploring a crypt may be a good idea. But when the setup says we are on a mission of revenge etc, there needs to be good reason to change course from our target.

I figured out the plot before most other players would (but not all, by any means), I would have appreciated more choices on how to proceed, knowing of our state ahead of time.


Comment By: Selric
This is the most entertaining modual I've ever played


Comment By: Selric
This is the most entertaining modual I've ever played


Comment By: Mpskydog
As always, Gornt has created a very facinating and detailed realm within the Moonshae. Politics plays a large part with so many different factions (The U'long, the Northmen, the Ffolk, and the Red Wizards of the Enclave just to name a few!) but unlike some politics-related campaigns, politics is not the -only- thing about Gornt's games. He manages to find a very fun balance between roleplay and hack 'n slash where the party may negotiate one day and perform a covert rescue operation the next.

It's a pleasure to add him back into my top 5!


Comment By: Skeeneyman
Great game! fantastic module design, well organized session, great NPC's. I would jump at the chance to play with Gornt again.



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