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Comments Concerning Carlo One
Comment By: Arawen
Desperate Measures was the best and most intense NWN roleplaying experience I have ever experienced. Carlo One set up a unique scenario in which PCs dealt with love, despair, hope, moral dilemmas, PC relationships, and a high level of game challenge that accorded perfectly with the story. A brilliant one shot game, with vivid, wonderfully played NPCs, great customization around the PCs bios, and high drama.
Comment By: Da Turien
I found this game thoroughly enjoyable game, the npcs were amazingly well done and the idea was original and very interesting to play through. Thank You. Highly recommened!
Comment By: Dungajin
Almost a year on, and Desperate Measures is still the most immersive experience I have ever had in NWN.
Comment By: FalseProphet
Carlo's "Desperate Measures" and "The Hunted" modules gave me by far some of the best and most memorable experiences in my time in NWC (and I've had many). When he takes the DM hat and tells the story himself, you can be sure that you're in for some remarkable roleplaying. Attention to the players, allowing and creating new ideas any time, giving personal attention to each character's background, and doing the job of 4 DMs by himself: those are Carlo's trademarks. I feel blessed to be participating in his "Westgate Campaign". Thank you!
Comment By: Silvarian
Carlo has the top rank in this list because he was the DM in charge of Desperate Measures and The Hunted (his own creations) and these games hold my favourite moments out of any here at NWC! He somehow manages to do the work of multiple DMs with incredible ease - one wonders if he has that machine from Multiplicity to clone himself and act as a whole DM team and his depiction of the 'warden' in Desperate Measures is the level of roleplaying that I strive to hit. I can't see how playing in any of games would ever lead to disappoint - if anything you'll be left with memories to cherish.
Comment By: Katarina Dragonstar
Good job all the way around. We're chasing our tails trying to figure things out. Dynamic NPCs with well-reasoned thought behind them.
Comment By: webhead87
Wow, what a difficult game for a palidan! I figured it would be that way, but I hadn't anticipated all the problems I would face with the other players. I think I might have been able to get out if I had grabbed the halfing while greeseing him up rather than waiting until he was at the door with the others... d'oh! If only I had thought of that sooner. Ah well, it will be interesting to play the sequal from the point of Regal.. now that he has to contend with his mistake.
Only criticisim I can think of is that it was way too quite. Maybe this was for effect, but it seems there should at least be some ambiant sounds.. dripping maybe, or far off yells/screams from other prisoners every once in a while. Unforutnatly, I can't comment on the rest of the mod for as you know I was killed ;)
Excellent game. Looking forward to the sequal.
-webhead
Comment By: RealityWarp
A great time. I'm glad to breath again! Of course, now we will need to work even harder together to get out of Damara alive! I'm certain that the ghost of Steven Deschain will haunt us very soon.
Comment By: Raulen Androvius
I enjoyed this session thoroughly, even though this one wasn't combative or NPC-intensive. The gathering of all companions and relating information was in itself a well-done game, and leaves me hungry for the next session to come.
Comment By: Le frog
I have tried my hands at DMing recently. And that's exactly when I realized just how much incredible talent you have. I am simply utterly impressed. And at a loss for words. Thank you!
Comment By: Maksym
Great game as usual Carlo.
Comment By: dreamtheatre
Such a simple mod made into a wonderful session. Without any bells and whistles it takes an outstanding DM to add such life to the plot. All the NPC's were used wonderfully. The swaping between them at times was so fast and seemless I felt there were multiple DM's. The session was ran flawlessly. I would recommend a Carlo One game to anyone.
Dreamtheatre
Comment By: Skunkeen
come on , its Carlo-One! so ya know its going to be one of the best game ya played
Comment By: Rosietreats
Had a great time. Session ended leaving me wondering about the plot yet to come - which is a sign of a very good DM. Every time I play, I can't wait until the next time. Great Job!
Comment By: Swashbuckler
What can I say about Carlo that hasn't already been said hundreds of times? He's a fantastic DM, his mods are top-notch, and if you ever pass up the chance to game with him, it'll be your loss. Easily one of the best out there. Keep it up! :)
Comment By: sirchet
This was a great time for all. Carlo is a masterful DM and it clearly shows every time I'm fortunate enough to be involved in one of his adventures.
Comment By: RoninJim
A really good game, a great mix of action and roleplay. Cheers. RJ
Comment By: Thanatos-Helen
I don't review often, but I had to make an exception for this game. It was remarkable how intense a one-shot, or should I say two-shot, could actually be! Carlo's no-punched-pulled on Perma-Death was not only a breath of fresh air for me, but an injection of pure adrenalines. Between a small but diverse cast of well-played characters, and an excellent sense of timing, you really felt just what you were meant to. Having played with him twice now, I highly recommend him - as his adventures are both an experience and a treat. Hell, a major incentive to even survive his one-shot
Comment By: carlbobo
Nice little mod. I enjoyed it. Kudos!
Comment By: vanya mia
A fantastic game with us as prisoners desperately trying to escape. Some well placed dead end options to keep us busy, and some NPCs hitting us with alternative ways of pleading a way out. The freeing one for Feast of Ilmater was a wonderfully divisive idea that really got the party going. A wonderfully executed one off session. I'd love to try more.
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