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Reviews To Date for duskvermilion
1 Game Design   6 Treasure
2 Organizing Play   7 Challenge
3 Objectivity   8 Stability
4 NPC's   9 Plot
5 Fun   10 Overall Enjoyment
1 2 3 4 5 6 7 8 9 10
01/08/07 9 10 10 8 9 9 8 10 9 9
  Pretty nice module that you created there. The only thing i find is that you use scripted conversation to give reward for quest. It's not bad but it is not optimal for a DM game in my opinion.


01/08/07 9 10 10 8 9 8 8 10 9 9
12/20/06 9 7 10 8 10 7 9 10 9 9
  Duskvermillion writes a good storyline, and knows how to keep it interesting. Probably the best combo of DM/module I've seen in a while. Always fun, can't wait for the next one.

Steve


12/19/06 7 8 8 8 9 8 9 9 7 8
  Another good game. Well balanced fights and interesting NPCs.


12/18/06 9 10 10 9 10 10 9 10 10 10
12/18/06 9 10 10 8 10 8 8 10 10 9
  Awesome game. The dm did a great job of possessing npcs when necessary, and focusing on individual characters and what they could/couldn't do.


12/14/06 8 9 9 7 9 8 9 10 8 9
  A very fun and intriguing first session. I cant wait to experience the rest of the story and find out what the heck is going on! He's a fair, good, responsive DM. I would play with him any time.


12/14/06 7 9 9 5 8 7 7 7 7 7
  The DM was great and the game ran smoothly. Fun start to what looks like a great game. I appreciate the DM's handling of my being late for this first session. It was worked well into the story too. I look forward to our next session! I suspect the crash I experienced was on my side and not caused by the server since everyone else was around when I got back.


12/13/06 8 8 10 9 9 8 9 10 8 8
  Took a while to get on track but it was great. My only complaint is that it was not clear that we had to do the side-quests first.


03/17/06 9 10 10 10 10 9 10 10 9 10
  Another great chapter in this exiting module of yours. I can't wait to see the finished product!


03/10/06 9 10 10 9 10 8 5 10 8 9
  A very good session in a very good campaign.


03/09/06 9 10 10 9 10 10 10 10 10 10
  I learn alot about DMing every week from Dusk just by watching him operate. I can't wait to play in more of his adventures!


03/09/06 10 10 10 10 10 10 10 10 10 10
  The module turned out to be a lot bigger than I thought it would be. Kudos! DM did a great job of jumping from NPC to NPC to have a dialogue with all the players and make the game that much more immersive and fun. The combat was well-balanced and a real rollicking good time as well. You can bet I'll be more than happy to show up to the next session!


03/09/06 6 10 5 5 8 10 8 10 5 5
  This DM uses a combination of scripted conversations and alot of manual NPCs. (NPCs that he posesses). I like the mixture, its good.


03/02/06 9 10 10 10 10 10 10 10 9 10
  Fantastic game! Its getting better and better each session, I can't wait for more!


02/23/06 10 10 10 10 10 10 10 10 10 10
  A really great adventure. Everything seems to fit in the right place and nothing seems like it doesn't belong. Dusk really made an effort to support some of the more easily forgotten classes. With all we've done in game its hard to believe that we still have so much more to go! Can't wait until next week!


02/11/06 8 10 10 9 9 10 10 9 8 9
  From what we've seen of the mod so far, you seem to have done an excellent job. Looking forward to the next session.


02/10/06 8 9 10 8 10 10 10 10 9 9
12/18/04 9 9 9 9 9 5 8 10 10 9
12/18/04 7 8 8 8 8 2 9 10 8 8
12/17/04 7 9 10 7 9 9 8 8 7 9
12/11/04 9 9 9 8 10 9 9 10 10 10
  Thanks dusk...

Another good session..Them ants..


12/10/04 8 8 8 8 8 2 8 10 9 8
  Just a small comment on the game. Perhaps a little too much gold and Magic items been given out at the end of each quest. A single magic item for one player (as a sort of BiG)and perhaps half as much gold as present been given out to the other players in the party. That way the items become more valuable. Otherwise the campaign is rather good!


12/10/04 9 10 10 9 9 10 10 10 8 8
  Dusk had a great eye for detail and gave individual attention to all players. TheNPC's were well played, and rewards adjusted to the character.

I had great fun and am looking forwards to next week.


12/05/04 7 10 10 8 10 9 9 10 8 8
  Dusk...

Very fine job.. Good module, nice lead in at the start. Good sort out of players kit/startup levels, quick and well balanced. This bit normally takes ages. You knew what were going to get and sorted it.

Was there a DM when we were playing the module, you were invisible, which is the mark of good organization and planing. NPC were well placed and well roleplayed, especially to stop us blundering into really nasty places.

Very fun game. Really glad I signed on thanks..

looking forward to more...Really stable server too. Makes all the difference.


12/04/04 10 10 10 10 10 9 10 10 8 10
  This was a great game. The world is vast and well built. The fights challenging and surprising, you never know what your up against next. The DM made the world come alive by taking over key NPC's so you didn't have to go through any conversation trees. He made sure the game was well run and fun for everyone. The other players stayed IC all the time, RPed their characters well and worked together as a team. i'm looking forward to next week!


12/04/04 8 8 8 5 8 7 7 8 8 7
06/20/04 10 10 10 10 10 10 10 10 10 10
  well worry not I do not think the monster encounters were at all to hard, I think we need to focus more on tatics and if you make it easy, then we get sloppy and the game not a challenge.. I cannot begin to say what a wonder addition or new dm is :). And LOL yeah to bad nat is not a commanding officer. It was very touching and very moving that.. thanks guys LRP


06/19/04 7 8 10 9 7 9 5 9 7 7
  I really do like this campaign, but I was really hoping that with this, our sixth session, that we would start to get to the meat of the story. We're still doing tasks for the various unlucky people of the area (and how unlucky they are!), but we are still left without answers. These gods have sent us to this place, and we still don't have any idea why. I feel like we're floating around a bit. Also, the difficulty was way too hard. Even if Matt was with us, all those battles would have been tough.

I still had fun, just not as much as the previous games.


06/19/04 7 8 9 8 10 8 6 9 8 9
06/19/04 7 8 9 8 10 8 6 9 8 9
06/19/04 8 9 10 10 9 6 5 10 9 10
06/19/04 9 9 8 9 9 9 6 9 8 9
06/13/04 8 8 10 8 10 9 9 10 8 9
06/12/04 10 10 10 10 10 10 10 10 10 8
  Well considering that one of the main players could not be there and we can hardly leave town without him LOL ..I thought ya did job there of a improvising a side plot while we waited.. *hugs* ohh your a great fellow and happy to be in game with you


06/12/04 9 9 10 8 10 3 9 10 9 10
  A very well put together campaign. Having been tossed into a strange, new world without any idea how to return -- with others in a similar situation -- added a lot of unique challenges.

I can't wait for more.


06/05/04 10 10 10 10 10 10 10 10 10 10
  gahh I'm hoping this game doesn't end anytime soon if ever.. I hate it when one of my top five dm's says we're done.. and you seem to be able. well it doesn't seem like it's going to end *hopeful voice*... you are a very fine dm..and I so look forward to the game.. yeah and it always seems to end to quickly even when we're playing over the ending time..ohh thank you for letting us do that!! LRP


05/29/04 8 9 10 9 10 10 10 10 9 10
  I can't wait until we get to the meat of the story. Why did the gods choose our characters? For what purpose? Sounds juicy, don't ya think?


05/29/04 9 9 9 9 9 8 8 9 9 9
  Another outstanding game from Duskvermilion. Kept the party moving, threw a near-perfection level of baddies at the party, completely testing our ability to work together as a team.

Kudos to you, sir!


05/23/04 10 10 10 10 10 10 10 10 10 10
  It is obvious you know what you're doing and where you are going with this plot from start to finish.. it was a fun game yet not overwhelming..monster balance was good that way... and Norry gave us quiet a run for our money there *giggles* yeppers that he did..ohh for a see invisibility spell *sighs*...that norry woulda been sunk uh huh.. *grins* but your NPC's were great and well used.. both to provide a challenge yet also to provide badly needed help.. a pleasure playing and looking forward to the next game :)


05/22/04 7 10 10 9 9 10 9 10 9 9
  I had a lot of fun and I can't wait until the story begins to unravel. I think the spawn rates were a wee bit fast, though, and I didn't understand why that boss bugbear respawned (I'm guessing he was a boss because he was named). But a good show and a good time!


05/22/04 9 8 9 9 9 9 9 9 9 9
  PRO's: DM ran an outstanding game. Kept the party pretty much on track, and inserted good hooks via NPC's or other devices. Well done!

NEUTRAL: possibly reduce respawn time for many goblin/kobold encounters.

CON's: Maybe tone down the number of quests/tasks set before the party, especially with a group that for the most part has not played together before. Other than that, an outstanding game!


05/22/04 7 7 5 8 8 4 8 10 8 7
  Great session, great stories.

My only non thumbs-up was that sometimes the GM seemed to get hung up on the interface, but I am confident that that will change with time. He was great at managing multiple characters and plots.


05/17/04 8 9 10 10 9 10 10 10 8 8
  A good time.



* Bold denotes newest 5 reviews

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