 |
| 1 |
Game Design |
|
6 |
Treasure |
| 2 |
Organizing Play |
|
7 |
Challenge |
| 3 |
Objectivity |
|
8 |
Stability |
| 4 |
NPC's |
|
9 |
Plot |
| 5 |
Fun |
|
10 |
Overall Enjoyment |
 |
|
|
1
|
2
|
3 |
4
|
5
|
6
|
7
|
8
|
9
|
10
|
 |
|
06/27/08
|
9
|
9
|
10
|
8
|
10
|
5
|
9
|
10
|
9
|
9
|
 |
|
06/26/08
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
06/26/08
|
9
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
9
|
 |
|
06/13/08
|
9
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great game. Learning can be fun! :)
|
 |
|
06/12/08
|
9
|
10
|
10
|
9
|
10
|
8
|
10
|
10
|
8
|
8
|
|
|
Was loads of fun playing in a lab setting, so deep into the experiments that eventually resulted in the closing of the lab!
|
 |
|
06/12/08
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great game. You met my expectations, and then some. I hope to attend more classes in the future.
|
 |
|
05/29/08
|
8
|
8
|
10
|
9
|
10
|
5
|
8
|
5
|
7
|
8
|
|
|
Good stuff, can't wait till the next.
|
 |
|
05/21/08
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Cool game, I liked the cats coming to weigh in on the subject. I look forward to attending more classes. :o)
|
 |
|
05/16/08
|
10
|
10
|
10
|
10
|
10
|
5
|
9
|
10
|
5
|
10
|
|
|
Wonderful!
|
 |
|
05/15/08
|
9
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
8
|
9
|
 |
|
05/15/08
|
8
|
8
|
10
|
8
|
10
|
5
|
7
|
10
|
8
|
7
|
|
|
School has never been so interesting. From mage projectors at the front of the class, to what one would consider an extremely dangerous field trip (under water even!), Marine Biology has never received so much fame! Of course, when it comes down to it, you wonder how many students actually graduate from university unscathed at Arkham. Great DMing, was fun.
|
 |
|
05/11/08
|
7
|
7
|
10
|
7
|
9
|
4
|
5
|
10
|
7
|
7
|
 |
|
04/14/08
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
03/23/08
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
03/23/08
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Happy Hour at the Feisty Chicken was great fun! Thanks Feather, Malishara, and Raven!
|
 |
|
03/23/08
|
10
|
9
|
10
|
10
|
10
|
10
|
7
|
10
|
9
|
9
|
|
|
Awesome game! The DMs did an excellent job with a seemless adventure even though our group split and ran off... I'd love to do this adventure with some different initial choices.
|
 |
|
03/22/08
|
7
|
4
|
8
|
7
|
7
|
6
|
7
|
10
|
7
|
8
|
 |
|
03/22/08
|
9
|
9
|
9
|
5
|
8
|
5
|
5
|
10
|
9
|
9
|
|
|
The DM team at Annakolia is superb. While this was a 1-shot that could have gone on for ten sessions, they handled the various plot and player twists with aplomb. I am happy to have had a chance to "tour" part of the world and will definitely be back for more. The DM team is quite possibly one of the best I've seen. After interviewing them and listening to the way they communicate with one another during a game and make custom events for players, I would rate them a solid 10.
|
 |
|
03/22/08
|
10
|
8
|
10
|
3
|
5
|
10
|
3
|
6
|
4
|
7
|
 |
|
10/07/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
09/28/07
|
10
|
9
|
10
|
10
|
9
|
5
|
10
|
10
|
10
|
9
|
 |
|
09/13/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
09/07/07
|
9
|
8
|
9
|
10
|
8
|
7
|
7
|
9
|
9
|
8
|
 |
|
08/16/07
|
10
|
8
|
10
|
9
|
9
|
7
|
9
|
10
|
10
|
9
|
 |
|
08/02/07
|
8
|
8
|
9
|
9
|
8
|
7
|
8
|
9
|
9
|
8
|
 |
|
08/01/07
|
10
|
10
|
9
|
10
|
10
|
10
|
10
|
9
|
10
|
10
|
 |
|
07/26/07
|
10
|
10
|
10
|
10
|
10
|
10
|
5
|
10
|
10
|
10
|
 |
|
07/15/07
|
10
|
10
|
10
|
10
|
10
|
9
|
8
|
10
|
10
|
9
|
 |
|
07/15/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
07/02/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
The very Best DMs
|
 |
|
07/01/07
|
7
|
6
|
7
|
8
|
8
|
9
|
9
|
5
|
8
|
9
|
|
|
Really enjoyed the game, the sense of urgency at the end when the eggs were going to hatch was great.
|
 |
|
06/30/07
|
9
|
9
|
9
|
10
|
10
|
9
|
9
|
9
|
10
|
10
|
 |
|
06/27/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
An excellent adventure indeed. A fitting climax to our search for the Professor. I only hope we make it back to civilization alive.
|
 |
|
06/07/07
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
 |
|
05/24/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
05/04/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
04/30/07
|
9
|
10
|
10
|
10
|
10
|
10
|
9
|
10
|
10
|
10
|
|
|
Great campaign, great game. Too bad it is now over :(
Thank you!
|
 |
|
04/29/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
04/29/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great game sorry it is over.
|
 |
|
04/13/07
|
7
|
7
|
8
|
8
|
7
|
9
|
7
|
8
|
6
|
7
|
|
|
I do enjoy the sessions. That said, I think the creatures were a little on the tough side for us. Treasure was decent. So glad you included some health items in the last chest. I am not sure how big an operation is being run here, however, it seems we maybe should have had someone stroll over to our side of the cavern while we rested there. Really depends on how big the operation is though. The plot is coming out great, I can actually start to feel a little something for poor Magda. The NPC's are very vibrant.
I look forward to the next session.
|
 |
|
04/06/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
04/05/07
|
6
|
7
|
10
|
10
|
8
|
10
|
10
|
7
|
8
|
6
|
|
|
Seems to be a good back story. Slowly got dragged into the mix, maybe a little more fighting would have solidified Ohm's position as needing help. The lady dwarf was not immediately noted as crazy, perhaps a little more lunacy on her part would also help Ohm's case. I know this game will get better, look forward to the opportunity to experience it.
|
 |
|
04/02/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great Game as always. :D
|
 |
|
03/26/07
|
9
|
10
|
10
|
10
|
10
|
10
|
9
|
10
|
10
|
10
|
|
|
Maybe next time the group will get some answers ;). Great game!
|
 |
|
03/24/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Flamecrow is a brilliant story teller. His NPCs are brought to life in his stories. They are not cardboard cut outs. They are every bit as fleshed out as the PCs and in some cases more so. Bravo. Feather is an amazing couter point, taking care of the little things that crop up, that keeps the game running smoothly and without a hitch. Your efforts do not go unnoticed. Bravo. Thank you, both for your continued dedication to this game and the players. Always a pleasure.
|
 |
|
03/24/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
03/18/07
|
10
|
10
|
8
|
10
|
10
|
9
|
8
|
8
|
9
|
9
|
|
|
Another fun session. Slapstick comedy in the Feisty Chicken topped of with a good little adventure. Cheers
|
 |
|
03/18/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
03/17/07
|
9
|
7
|
10
|
10
|
9
|
5
|
7
|
9
|
9
|
9
|
 |
|
03/17/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Food fight as an event ... interesting premise. *chuckles*
|
 |
|
03/01/07
|
8
|
10
|
10
|
8
|
8
|
10
|
8
|
9
|
9
|
9
|
|
|
The plot thickens like a rich broth. Suspensful and intriguing roleplay.
|
 |
|
02/19/07
|
8
|
10
|
10
|
10
|
10
|
10
|
8
|
10
|
10
|
10
|
|
|
Once again great game :)
This campaign rocks!
|
 |
|
02/18/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great game. Posy was so much fun, what a delightful host. Sorry if I wore her rug thin with the pacing. Nice to see Syrian cameo with Willows panther, what a sweet reunion. It was very clever of him to sooth Savana. Great game, such a pleasure.
|
 |
|
02/18/07
|
10
|
9
|
9
|
9
|
9
|
8
|
9
|
9
|
9
|
9
|
 |
|
02/18/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
02/11/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
02/11/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
02/11/07
|
10
|
10
|
10
|
9
|
10
|
10
|
10
|
8
|
10
|
10
|
|
|
The DM's allowed players to keep things moving which added to the realism of a desperate chase to save Fiona. Which ended in a fierce battle within the barrow downs. The trail of flowers was a really nice touch. Thank you for a fun session.
|
 |
|
02/11/07
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
|
|
The control was lost in this game. Some players did alot to contribute to that in this game as everyone seemed in too much of a hurry (much more than usual), not wanting to stop to speak to NPC's, or waiting for others, with much of it being in two groups with very lost stragglers in between who lost out on the story due to others not waiting for everyone when they did speak to a NPC. Just because everyone is in party mode does not mean that they are included.
Sad, as the Saturday night get-togethers are generally great fun, but a game where there is no apparent leader, no pause for planning, ignoring players mentions of if there are any scouts in the group... it just did not work at all.
|
 |
|
02/10/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Very fun game *smiles*
|
 |
|
02/08/07
|
5
|
9
|
10
|
5
|
9
|
5
|
5
|
5
|
5
|
5
|
|
|
The gang finally made it to Innsmouth.. but what happened to the Professor? Will the group be able to find him and the reasonings why there are Deep Ones in the town?
Can't wait! Another fine game!
|
 |
|
02/04/07
|
10
|
10
|
10
|
10
|
9
|
5
|
7
|
9
|
10
|
10
|
 |
|
02/01/07
|
5
|
9
|
9
|
5
|
9
|
5
|
5
|
5
|
5
|
5
|
|
|
Great game! Sorry I had to dash early, looking forward to more adventures with the Mountain Exiles!
|
 |
|
02/01/07
|
8
|
10
|
10
|
8
|
10
|
5
|
10
|
10
|
8
|
8
|
|
|
Another exciting session! Perserverance certainly pays off in the end!
The story unfolds with lavish intrigue...
|
 |
|
01/28/07
|
9
|
9
|
9
|
9
|
9
|
9
|
9
|
9
|
9
|
9
|
 |
|
01/28/07
|
10
|
10
|
10
|
10
|
9
|
5
|
9
|
10
|
9
|
10
|
 |
|
01/28/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
01/28/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
5
|
10
|
|
|
Good game, as always from this team.
|
 |
|
01/28/07
|
10
|
9
|
10
|
7
|
7
|
10
|
10
|
9
|
4
|
8
|
 |
|
01/25/07
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
5
|
|
|
Unfortunately the server decided to not play nice, but regardless I look forward to playing in other games with Feather as I have enjoyed her other games/DMing immensely!
|
 |
|
01/21/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great game.
|
 |
|
01/21/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
01/21/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Edbur Hillbert runs the best tours ever. You cannot go wrong spending your vacation money on one of his memorable and surprising vacations. Great fun!
|
 |
|
01/14/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
01/14/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Had a great time. *smiles*
|
 |
|
01/14/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
01/14/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great game. This Bud's for you.
|
 |
|
01/14/07
|
10
|
9
|
10
|
10
|
9
|
10
|
10
|
10
|
8
|
9
|
|
|
A fun session.
|
 |
|
01/13/07
|
5
|
10
|
10
|
5
|
10
|
5
|
5
|
5
|
5
|
5
|
 |
|
01/07/07
|
10
|
10
|
10
|
10
|
10
|
5
|
5
|
10
|
9
|
9
|
 |
|
01/07/07
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Good game. *smiles*
|
 |
|
01/06/07
|
8
|
9
|
10
|
10
|
10
|
5
|
5
|
5
|
5
|
5
|
|
|
As always a grand time had at the Feisty Chicken!
|
 |
|
01/05/07
|
8
|
10
|
10
|
8
|
8
|
5
|
7
|
10
|
8
|
8
|
|
|
Wow, the plot is certainly hotting up, and I think we're beginning to get into the skin of our PCs.
On the one hand, it seems that our characters' skills are not being particularly stretched, and that the dice aren't rolling as often as when we started.
On the other hand, I'm getting to explore areas of the PW I haven't been to before, and there's a great atmosphere to this well-organised campaign.
Keep up the good work.
|
 |
|
12/04/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Nice Save, and a great game. This Bud's for you.
|
 |
|
12/03/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
12/03/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Good game.
|
 |
|
12/02/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great game as always, This Bud's for you.
|
 |
|
11/19/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Best game ever! I love this game. Thanks DMs. Always a pleasure.
|
 |
|
11/18/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great game, this bud's for you.
|
 |
|
11/18/06
|
10
|
10
|
10
|
10
|
10
|
5
|
10
|
9
|
10
|
10
|
|
|
The DMs on Annakolia are always accomplished and diligent in their work.
The opening stage-show reminded me of the high-school play, and was very amusing, whilst the visual finale was out-of-this-world!
Shame about the unfortunate, and unavoidable, server crash in between, but this was one of the most enjoyable and rewarding single-shot missions I've played so far.
Barry and Feather make a great team!
|
 |
|
11/17/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
11/17/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Good game, as usual. *smiles*
|
 |
|
11/17/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
11/17/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
A very good performance by the DMs. I loved the banter between NPCs. I enjoy sessions when you have to do some thinking to solve the mystery.
|
 |
|
11/17/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great Game. This Bud's for you.
|
 |
|
11/16/06
|
8
|
8
|
10
|
9
|
10
|
5
|
10
|
10
|
8
|
8
|
|
|
The plot is really starting to warm up, and although it's early days, I think the party and game balance are just about right.
The character interaction and skills-based play really extend what is possible with the Aurora game-engine, and make for excellent adventure and thoroughly enjoyable play.
I'm definitely coming back for more!
|
 |
|
11/12/06
|
8
|
10
|
10
|
10
|
10
|
10
|
9
|
10
|
10
|
10
|
|
|
Very good game. I'm starting to like this campaign more and more :). The puzzle of blood was either very good or I'm just very poor with puzzles :D
|
 |
|
11/11/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great Game as always this Bud's for you.
|
 |
|
11/10/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
I had a great time with the ship wreck session. Some very fun role-playing tonight.
|
 |
|
11/10/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great Game This Bud’s for you.
|
 |
|
11/10/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Thanks again for this game. I had a great time. Pies for everyone!
|
 |
|
10/15/06
|
8
|
10
|
10
|
9
|
10
|
10
|
9
|
10
|
9
|
9
|
 |
|
10/14/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great game, this Bud's for you.
|
 |
|
10/05/06
|
7
|
7
|
10
|
5
|
10
|
5
|
10
|
8
|
7
|
8
|
|
|
Only a first session, so it's early days yet, but I think both the party and the encounters you supplied were well balanced, and the plot has left me wanting more.
A great opportunity for true role-players.
More please!
|
 |
|
08/12/06
|
10
|
9
|
10
|
9
|
9
|
10
|
10
|
10
|
10
|
8
|
|
|
The aim of this quest, as I understood it, was to pursue peaceful goals while exploring one of Barry's lovely but less-well-utilized areas. Some of the other players did not seem to have the same understanding.
|
 |
|
08/12/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
5
|
|
|
Great game as always
|
 |
|
08/12/06
|
10
|
10
|
10
|
10
|
9
|
9
|
9
|
10
|
9
|
9
|
 |
|
08/12/06
|
7
|
8
|
10
|
9
|
9
|
9
|
7
|
9
|
8
|
8
|
 |
|
07/04/06
|
7
|
9
|
10
|
10
|
10
|
5
|
10
|
9
|
8
|
9
|
|
|
Climbing a mountain is such a simple game design. This was a well run balanced game with a good party size, well played NPCs and combat that wasnt too easy or too hard. I hope everybody involved enjoyed this as much as I did.
|
 |
|
07/03/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
07/03/06
|
10
|
10
|
10
|
10
|
10
|
9
|
10
|
10
|
10
|
10
|
|
|
Great Fun! Excellent NPCs! Congratulations on a wonderful session, Feather.
|
 |
|
07/03/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great game, climbing mountains and fighting dragons -- how many were there anyway?
|
 |
|
07/03/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
I loved the game. As always your acting was superb, and the event went very well.
One negative comment: I really don't like the practice of using the designated OOC area for IC activities. It is hard enough for many players to keep the two separated without a DM encouraging players to think of each other as if they were the characters rather than the people behind the characters.
|
 |
|
07/03/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Great Game feather, I look forward to many more.
|
 |
|
04/15/06
|
8
|
9
|
10
|
10
|
9
|
9
|
9
|
6
|
8
|
8
|
 |
|
04/15/06
|
8
|
8
|
10
|
8
|
10
|
9
|
8
|
8
|
8
|
9
|
 |
|
04/15/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Lets just say good game for this one. I suprised you didn't kill Junus.
|
 |
|
04/09/06
|
7
|
10
|
10
|
10
|
10
|
5
|
7
|
10
|
10
|
10
|
|
|
An exceptional setting and theme, with an unexpected amount of action.
In fact a little too much action for my poor wee low-level character. My thanks for trying to keep him alive, but I'm afraid his curiosity and almost fearless nature got the better of him in the end!
The organisation was seamless however, even when the party split in different directions.
The DM team demonstrated their depth of experience, and some very cunning techniques for (trying) to keep us together.
Sadly, I think the Ungrateful Dead and it's Captain of the Styx were somewhat lost on the party.
But overall a fascinating and humorous roleplay adventure of the finest quality.
|
 |
|
04/09/06
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
 |
|
03/31/06
|
7
|
7
|
7
|
9
|
9
|
9
|
10
|
9
|
10
|
8
|
 |
|
03/31/06
|
9
|
9
|
9
|
9
|
9
|
6
|
9
|
9
|
9
|
9
|
 |
|
03/31/06
|
8
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
WOW! I wasn’t expecting that at all. I was expecting a nice quiet night of role-playing with very little bashing. I couldn’t have been more wrong. It was a nice mix of saving the shire and bashing the bad guys. Now if we can just keep some characters from killing suspects before we question them we will be in business. Great one shot had a blast. You guys are the best
|
 |
|
03/18/06
|
9
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
9
|
10
|
|
|
A fantastic game. The npcs had so much life and personality. It was a blast watching their rapidly evolving (devolving?) interplay. Wonderful game.
|
 |
|
03/18/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
03/18/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
OMG! That was the best game I ever played without killing a thing! Great party! Did Amarice elope like Terran said? Is Canon really upset by what Star said? Is Terran seeing another woman? Is Anel as dumb as his mouth proves him to be time and again? What did the poor lone halfling think of all the longshanks at the party? Did we prove that they are all nuts? Is Janice looking for a new apartment? Why did Dawn come in late then try to pick up one of the women? Is Sam ever going to get the smell out of her bed? All that and a halfling love triangle with flan wrestling as a side show! All that was missing was some go-go girls. These are all questions that need asking. I wish I could give everybody BiG’S! Great game you four, had to include the help with the placeables.
|
 |
|
03/06/06
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
03/05/06
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
8
|
 |
|
03/04/06
|
9
|
10
|
10
|
7
|
10
|
9
|
10
|
8
|
8
|
9
|
|
|
Wonderful game. Againagainagainagain!
|
 |
|
10/23/05
|
9
|
9
|
9
|
10
|
9
|
10
|
8
|
10
|
10
|
9
|
|
|
An excellent game. As always.
[Feather's reply to comment: Must mention that this game was Rome all the way. Fionn and Feather played as PCs.]
|
 |
|
10/09/05
|
9
|
10
|
10
|
10
|
8
|
10
|
10
|
10
|
9
|
8
|
 |
|
10/09/05
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
10/08/05
|
5
|
3
|
6
|
5
|
5
|
5
|
6
|
8
|
5
|
5
|
|
|
I must add that this was my first exp on this server & with but a short glimpse, must reserve judgement until further exp.
|
 |
|
10/08/05
|
10
|
10
|
9
|
9
|
10
|
10
|
10
|
10
|
9
|
9
|
|
|
I can't really comment on the plot, since I didn't see much of it, but Delan was very well played :) This session was also very well organized, and went smoothly as far as I can tell.
|
 |
|
09/25/05
|
7
|
8
|
9
|
7
|
5
|
7
|
8
|
10
|
8
|
4
|
|
|
This was uncomfortable as a DM'd game. The DMs were worried about contradicting the main DM's story. We got neither the information we would have gotten if we'd just talked to NPC scripts, nor the atmosphere we could have gotten if random unexplainable stuff had constantly occurred around us. If the DMs are worried about contradicting the main story, we can all agree to treat this as a dream, rather than a part of the main storyline, a normal occurrence in this game.
|
 |
|
09/24/05
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
Thanks for the session, good job in the absence of Rome you guys.
|
 |
|
09/23/05
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
 |
|
09/03/05
|
8
|
7
|
9
|
4
|
10
|
9
|
9
|
7
|
10
|
9
|
|
|
Very fun game! Can't wait for the next one! :)
|
 |
|
09/03/05
|
9
|
9
|
9
|
10
|
10
|
5
|
5
|
9
|
10
|
9
|
|
|
This is a campaign that I look forward to being involved in. I appreciated the chance for the PCs to ask questions in the middle and at the end. I would have preferred to get the game going a bit sooner in the middle break, but I see that it was because the DMs wanted to answer questions some of the PCs had asked. Hopefully in the future PCs will have less questions and be asking the right questions IC.
Also, you all did a great job of responding to questions on the message board of the more technical nature. Thanks.
|
 |
|
09/03/05
|
7
|
8
|
9
|
10
|
8
|
8
|
7
|
7
|
10
|
7
|
|
|
I had a little trouble after some of the dm comments made during the break. Specifically, Rome wanted us to communicate more during play, which I took as a request and correctional nudge. I don't think other players took that as a request, however, and I was frustrated trying to make it happen.
I'm a little worried that the game is still open to new players. The group was huge, and felt really scattered. We're talking about splitting up, and I worry that we'll end up in too many small parties for the DMs to handle. Rome mentioned that two, maybe three, groups was the most they can manage, and I can't see being happy in a group larger than three or four.
|
 |
|
09/03/05
|
10
|
8
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
10
|
|
|
This game was fun to play. It gets a little annoying at times when you get a huge party and no one communicates with each other but yet they all talk, but that is not the fault of the DM's. Overall a very enjoyable game
|
 |
|
08/20/05
|
10
|
9
|
9
|
10
|
10
|
10
|
10
|
7
|
10
|
10
|
|
|
This was a spectacular game! All of the characters came alive, and I wasn't expecting my own character to become familiar so quickly, usually it takes more than one session to really get used to roleplaying a new personality. The game went very smoothly after the beginning, which was a little chaotic. The DMs added a great amount of depth and realism to a gameworld that was already near-perfect. Best game of NWN I've played! Can't wait for the next game.
|
 |
|
08/20/05
|
5
|
8
|
10
|
10
|
10
|
5
|
5
|
5
|
9
|
5
|
|
|
The game design is still hard to figure out with something so complex, but I look forward to more exploring of the world.
Also thanks to the DMs who helped me figure out how to log in and what I needed. It was much appreciated.
|
 |
|
08/20/05
|
7
|
10
|
8
|
9
|
8
|
7
|
6
|
4
|
8
|
7
|
 |
|
08/06/05
|
8
|
7
|
10
|
9
|
8
|
9
|
10
|
4
|
8
|
8
|
|
|
Great game! Several GM's really worked to create a neat experience for just two players. Game world is very original and I look forward to learning more about it at the next game session.
|