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Reviews To Date for socmajor
1 Game Design   6 Treasure
2 Organizing Play   7 Challenge
3 Objectivity   8 Stability
4 NPC's   9 Plot
5 Fun   10 Overall Enjoyment
1 2 3 4 5 6 7 8 9 10
09/24/07 9 9 9 9 10 8 9 10 9 9
09/23/07 7 9 10 8 9 5 8 8 8 7
  Very enjoyable. I especially appreciated the use of sound to move the game along. Everything is coming together well as far as the city development and the look of the place is great.


09/17/07 8 8 10 10 8 10 10 10 10 10
09/17/07 10 8 10 10 10 10 10 10 10 9
  I enjoyed my first session with you guys. I hope to play each week for months to come. Thanks for extending the group size for little ole me.

Tampamac


09/16/07 9 9 9 10 9 8 9 9 8 9
  Excellent game, despite the problem with the script it was another great session for me. I'm looking forward to what's yet to come!


09/16/07 9 9 9 9 9 9 9 9 9 9
  The DM team of Socmajor and Mr Geek turned out another solid performance. Though I've only had the opportunity to game with them twice now, each time has been fantastic - the campaign is detailed and immersive, the characters have a large impact on the story (if not driving it altogether), and their ability to make NPCs into vibrant, 'normal people' is top-notch talent. Kudos to you guys, and I look forward to the rest of the campaign!


09/09/07 9 10 9 8 9 8 9 10 8 9
09/09/07 10 10 10 10 10 10 10 10 10 10
  Had a blast =) Soc shines as a DM with NPC interactions in particular. Not to mention that he is an all around great DM!


09/02/07 8 9 10 8 9 6 9 10 8 9
  Definitely a very good start, I'm looking forward to what's to come. The module is looking very nice, it's going to awesome when finished :)


09/02/07 8 7 10 5 9 5 8 10 8 8
  Great beginning. Great tilesets, my wife even commented over my shoulder on how beautiful it looked. She's never done that before! Enjoyed the slow ramp-up. Allowed the characters to get to know one another and bond. Some players may need to be reminded we are old friends. Don't worry about any unfinished aspects, I know it is a huge job and don't mind at all. Overall great feel to this mod.


07/22/07 10 10 10 10 10 10 10 10 10 10
07/09/07 10 10 10 10 10 10 10 10 10 10
07/02/07 10 10 10 10 10 10 10 10 10 10
06/25/07 10 10 10 10 10 10 5 10 10 10
06/23/07 8 8 9 8 8 7 9 10 8 9
06/22/07 9 9 10 9 8 6 4 10 8 8
  Generally, the DM team did a pretty a good job.

Some of the encounters were a bit overpowering for a party of our level and equipment - which wasn't helped any by the oft disorganized approach the party took, not the DMs fault :)

Didn't seem to be much treasure; most of the monsters had no drops.

Had problems with resting due to area limits, though the DMs did make use of a workaround.


06/20/07 8 10 10 9 9 5 8 10 9 9
06/18/07 6 9 10 7 9 10 10 10 8 8
  Well done managing an interesting group with some interesting issues; enjoyed jumping into the campaign mid-stream and was seamlessly brought right into the action. Kudos to a strong DM team whose impact was subdued and elegant and not overwrought.


06/17/07 10 10 10 10 10 10 10 10 10 10
  Unfortunately the DM was forced to deal with an intentionally disruptive player and took action promptly and appropriately. Hopefully the DM will not be tested so again. Besides that single incident, it was an excellent session with lots of progress made toward the campaign plot.


06/17/07 10 10 10 10 10 10 10 10 10 10
  A real pleasure to play in this campaign. I think it's every NWN gamers dream to have a campaign that feels close to a table top session and i really think we found it here.


06/17/07 10 10 10 8 10 3 10 10 8 10
06/11/07 10 10 8 10 10 8 10 10 5 10
  What a session! I actually think this might have been one of our best, though I would certainly not want to repeat it anytime soon. Lots of drama and role play, and hopefully it will bind the group tighter together.


06/11/07 8 9 10 5 10 4 9 10 7 10
06/11/07 10 10 10 10 10 10 10 10 10 10
  NPCs were especially awesome :)


06/03/07 9 10 10 10 10 10 10 10 10 10
  This was really one of our best sessions, and Socmajor deserves tremendous credit for doing a truly fantastic job managing a large group. I had a great time and eagerly look forward to the next session!


06/03/07 10 10 10 10 10 10 10 10 10 10
  Great game, even with a difficult situation of having multiple PC groups and only one DM


06/03/07 7 8 10 1 10 5 8 10 10 10
06/02/07 5 9 9 9 9 9 9 9 5 9
05/27/07 10 10 10 10 10 10 10 10 10 10
05/27/07 9 8 9 10 10 8 9 10 10 10
  Great game! I particularly enjoyed the fact that the two plots merged together in the mines (the dragon eggs and captured Malus). Excellent job!


05/27/07 6 7 10 7 8 6 7 7 8 8
  Some problems with pausing but not disruptive


05/20/07 10 10 10 10 10 10 10 10 9 9
  Great game, the dragon was a little unexpected but i'm sure it will all become clear later on. The addition of another DM was a great idea and really let's you feel like you're free in your actions. I love the fact that you can more or less speak to any NPC even when away from the main group and get a response.


05/20/07 8 10 8 10 10 7 9 10 7 8
05/20/07 9 10 10 10 10 10 8 10 10 10
  As always a great game =) Stability was excellent, which was a welcome surprise given the number of people involved. Had a wonderful time!


05/13/07 9 10 10 10 10 10 10 10 9 10
  Great game as always =)


05/06/07 8 10 10 10 10 10 10 9 10 10
  An excellent job managing such a large group. The plot of this epic campaign has been really enjoyable. As always, a great session!


04/30/07 9 8 10 10 10 8 8 10 10 10
04/22/07 10 10 10 10 10 10 10 10 10 10
04/22/07 10 10 10 10 10 10 10 10 10 10
  Though I enjoyed the campaign module before, it was much improved. The combat was surprisingly balanced considering both of our fighters were missing. A great time had by all!


04/20/07 10 10 10 10 10 10 10 5 10 10
  I had a wonderful time. Thanks to both DMs for an excellent game!


03/11/07 10 10 10 10 10 10 10 10 10 10
03/11/07 9 10 10 10 10 10 10 10 10 10
  A wonderful time as always. The combat was well balanced and the adventure was designed with some great opportunities for role play. Thanks again for the great time!


03/04/07 10 10 10 10 10 10 10 10 10 10
  I had a great time once again. Thanks very much for all your hard work, it really came through. I really enjoy your style as a DM and look forward to our next session!


02/25/07 10 10 10 10 10 10 10 10 10 10
02/18/07 9 9 10 9 8 5 6 3 8 8
  Server went down or folks got dropped a few times:( Not much treasure or useful gear dropped by the hordes of desert raiders we dispatched on numerous occasions. Interesting and detailed info/interaction with NPCs.


02/18/07 10 10 10 10 10 10 10 10 10 10
  As always, I had a great time =) We had some technical difficulties that were no fault of the DM's. Hopefully none of the other players will hold it against him. This DM is diligent, conscientious and committed to delivering a great gaming experience.


02/11/07 10 10 10 10 10 10 10 10 10 10
  Had a great time again. I really enjoy this DM's style. He is helpful, subtle but always active - never awol. I look forward to playing in his campaign every week!


01/29/07 8 7 10 9 7 7 4 8 8 7
  The bad: - Couldn't connect via gamespy or dc, had to use buddy list - first time for that. - DM forgot to repost the needed haks, that delayed the arrival of new players by as much as 30 minutes or so. - Starting equipment for new 4th lvl PCs was pretty low, 500 gp vs recommended 5400 in leveler using 3.5 guidelines. This meant our arms, armor and healing supplies were not upto tackling the ensuing encounters very effectively. - The numbers and kinds of undead we faced were simply overpowering in the one region we were sucked into with no clear way out and no safe areas to rest. 3 of 4 PCs died and respawned at least once and some might have fallen more than that. In hindsight, we would've been safer trying to hack thru the massed bandits - which we sought to avoid due to our lower defences.

The Good: - DM handled NPCs well and creatively. - DM threw in some additional healing supplies in treasure drops to try to help out the party. - DM encouraged and rewarded creative use of skills and dice bags. - DM took prompt steps to help new players with connection and hak problems when it was brought to his attention via PM/Post/game comments.


01/28/07 10 10 10 10 10 10 10 10 10 10
  I really enjoyed the game. The DM had a very subtle but helpful style, not too obtrusive but never awol either. I look forward to playing one of his games again, hopefully soon!


01/14/07 7 8 9 8 7 8 4 10 8 7
  Make the autosave a bit less frequent. It is annoying in a middle of a convo. Instead of every 15mins..make it every 30 or 20.



* Bold denotes newest 5 reviews

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