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| 1 |
Game Design |
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6 |
Treasure |
| 2 |
Organizing Play |
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7 |
Challenge |
| 3 |
Objectivity |
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8 |
Stability |
| 4 |
NPC's |
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9 |
Plot |
| 5 |
Fun |
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10 |
Overall Enjoyment |
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1
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2
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4
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5
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6
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7
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06/11/08
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10
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10
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So, it is all beginning to come together in the Wizard's Tower in Rel Mord. Good session, even though several folks went missing due to
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05/07/08
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10
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Another fine episode by Urk; the plot is progressing and the world continues to reluctantly reveal her secrets. More combat than typical -- but only because the players
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05/06/08
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8
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6
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05/06/08
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8
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04/19/08
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7
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10
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5
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8
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5
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04/18/08
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7
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Nice Job on keeping the game moving along, liked the way you took control of the Ogre to make us go look for him. Nice work with NPC dialog and we got right into where we left off from last session.
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04/18/08
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10
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Gosh -- it just keeps getting better! This session had it all: a great balance of Roll Play and Action; Mystery and intrigue, with a goblin fight in the end. I really enjoy these sessions and my only complaint is the time goes too fast! Well Done to Urk!
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04/14/08
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9
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04/14/08
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Great work!
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04/14/08
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10
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A great partnership that even went so far as to take the time to demonstrate some of the DM tools with
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03/08/08
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10
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Two steps forward and one back ... or was it one step forward and two back? We are trapped within the enigma of the Fairy Mound and seem to be chasing our tails at the moment. But each little idea that proves to be
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02/23/08
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10
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02/22/08
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A good mix of story telling and monster bashing. This campaign is full of twists and turns as nothing is as it seems and logic fails to provide answers. The party has decided to
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02/09/08
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Another wonderful production from the team of Urk and Cusimanse. They continue to breathe life into their creation and seem to be prepared for every twist the players throw at them.
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02/08/08
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7
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01/26/08
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10
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5
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01/25/08
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7
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01/25/08
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Great game, Great game.
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01/24/08
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10
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Wonderful continuation of last weeks adventure. The "Fairy" world is full of surprises -- nothing is as it appears! Urk and Cusimane keep pouring on the details and filling in the "blanks" as the heros attempt to return to the "real" world. A great team, who seamlessly keep the story moving. Looking forward to the next session.
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01/19/08
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Great game. Great game. Keep up the work.
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01/18/08
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5
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Excellent game. Alice in wonderland meets Greyhawk. Both DMs did a great job and provided a perfect backdrop to test any players RP skills to the limit.
[Urk's reply to comment: I do have to apologize for the unpolished build. The card players weren't sitting like they were supposed to, the lawn in the palace was set too high above the ground. There were lots of little glitches. I thought with my wife leaving town I'd have enough build time to run a weekly game, but obviously I've bitten off a bit more than I can chew. We'll be going back to the bi-monthly schedule after the next game. ]
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01/18/08
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9
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Wow -- I really enjoy these games with Urk and company! Things just seem to flow so smoothly and without any constraints. The DM's interplay is invisble to the players and the players are free to take whatever course they feel is best. One of my most favorite past times. Thanks again for all the fun!
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01/12/08
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01/11/08
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Well done in setting up the milestone game. It really felt like we were concluding something at this point in time and a great job of setting up the atmosphere. Looking forward to seeing where the plot will pick up and how things will develop going forward.
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01/10/08
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Great ending to chapter 1. Keep up the good work Urk. I'm so excited to see what's in Chapter 2.
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12/08/07
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Another wonderful gaming experience provided by Urk and Cusimanse. I've had the opportunity to play in other worlds; however, none have been as captivating as Urk's Greyhawk. Simply fanstastic! Thanks for the fun.
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11/16/07
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Absolutely fantastic! Nearly the entire session took place in one room! Watching and listening as the procedings develped was some of the most fun that I've ever had playing NWN -- and I didn't speak for nearly 2 hours (or perhaps more). Urk crossed the line on this one -- brought me back to the days of old where the
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11/03/07
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11/02/07
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Wonderful session with a good crowd this time ... made for some interesting interactions. The game flowed smoothly, no hic-ups at all that I detected. Well Done!
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10/18/07
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Another fine production from the team of Urk and Cusimanse. My only complaint is that there never seems to be enough time to do the things I want to do. :-) I swear that time speeds up when I'm playing in Urk's World.
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10/06/07
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5
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10/04/07
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A wonderful time as always. Urk and Cusimanse are an excellent team, who really make this campaign come alive.
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09/21/07
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Good job of time management. Question, why are we allowed to use local characters? Figured server vault PC would only be allowed.
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09/20/07
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Another fine run by the DM team of Urk and Cusimanse. More hak-n-slash than normal; however, I suspect that the party missed / failed to investigate several key clues today. A lot of fun, looking forward to the next sitting.
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09/06/07
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Best one yet! No problems to speak of (one small
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09/06/07
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I LOVE IT!
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08/27/07
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Wonderful romp. DM is very adaptable to changing situation. Game was a lot of fun.
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08/25/07
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I loved it.
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07/07/07
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Slow start as it took a bit for the PC's to get going (couldn't remember all the bits from two weeks ago). By the end it seemed we were on to something, hopefully, we can retain our focus until the 19th. A fun game, which I really enjoyed -- the time passed too quickly.
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07/07/07
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8
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Very good so far. Keep it up!
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06/22/07
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A fun episode, very smooth session. The allotted time passed too quickly. As the plot is developing and the world is beginning to aquire some substance, this campaign is showing some great potential.
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06/21/07
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Keep up the good work.
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06/08/07
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3
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3
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The overall concept behind the adventure is a good one, but the execution of the idea has some bugs to still be worked out. The DM has stated that he will be reworking the entire module before the next game, altering the factions (which caused most of the problems) and getting rid of some scripts as well. This module has some serious potential, I'm certain that it will live up to that potential as the game goes on.
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06/07/07
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7
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Good game, even with the few issues that came up. Having a second person help with DMing can be very useful as then the party can split up when needed. Such as when Celen snuck into the guy's house, having someone DM the guys inside would have been great. Hopefully things start working better before next session.
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05/25/07
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7
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Not bad for a first time. Some bugs in the modules but as long as you deal with them.
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05/25/07
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2
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First of all Great job especially for first time. There were a few scores I had to give low on but that comes with being a first time DM (well on NWN that is.). I think maybe the only fight we got into (that is not a knock the roleplaying was great) was maybe too hard. Maybe that is infamiliarity with the client I'm not sure. HCR is fine but you have to be really careful with difficulty I think. Of course low on treasure but that is because we never got to a point to gain any.
The good things were the NPC's I thought were great. You can tell he was a P&P dm for years. The plot so far is great I love it. A little intrigue. Very different than your you have to rid the city of rats first level stuff.
All in all very fun. The group is great. The NPC's great, story great. Just need to watch those encounters. :)
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05/25/07
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5
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05/24/07
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It was a fun game and a good first try. You could use a little work with the DM utilities, but your experience in RP shows and with time you'll become a great NwN DM and not just a great PnP DM.
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05/24/07
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6
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5
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5
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Great game really. He did a great job for being new to DMing on NWN. The minor problems were acknowledged and taken care of.
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