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| 02/10/04 |
Comments in reference to the character Tennet a Human: (Add Comments Here)
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| 02/09/04 |
Comments in reference to the character Tennet a Human: Tennet had all the odds against him in this session, trying to get along with the group which had left him for the dead. Tennet was well RPed for the circumstances he found himself in. Seems Teenet is unlucky to meet up with monsters and then get himself killed.
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| 02/09/04 |
Comments in reference to the character Tennet a Human: (Add Comments Here)
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| 02/09/04 |
Comments in reference to the character Tennet a Human: (Add Comments Here)
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| 01/24/04 |
Comments in reference to the character Alaric a Human: Was interesting to see how evil character would be played. May need to work a bit more with the group and not charge ahead, but other wise was a sound player. Came through in a pinch when the party needed him.
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| 01/24/04 |
Comments in reference to the character Alaric a Human: (Add Comments Here) The character here, Midir, was...interesting. I assume he was supposed to be evil. He flat insulted some in the group. He ran ahead several times. Perhaps it was all in character and if so, he fit the character well. I have to admit though, it was a tad frustrating. Other than that, Midir filled his role very well...healing the group and battling undead along the way. BBP
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| 01/24/04 |
Comments in reference to the character : replacement cleric: Following an agreed change before the game, a cleric was played instead. He took a little while to warm up but a bitter evil man came out and worked surprisingly well with the rest of the good aligned group. Made for an interesting game, well done.
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| 01/20/04 |
Comments in reference to the character Tennet a Human: (Add Comments Here)
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| 01/19/04 |
Comments in reference to the character Tennet a Human: I felt you were a left out a bit on the teamplay in the game (partly because of the choices your own character made). I think you played your character consistently and well. Oh and my character felt a little sorry for yours at the end, so when things calmed down she located what was left of your body, and wrote this little poem:
And His Soul shall Return to Experience Hope
And His Spirit shall be Reborn on Wings of Fire
In Castle made by Stone, body Tempered by Flames of Trust
In Hills Shrouded by Fog, with Water Blessed by Faith.
Poetics by Zrana Goodwin (Enscribed on Tennet‘s Tombstone.)
Hope you like it. :)
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| 01/19/04 |
Comments in reference to the character Tennet a Human: (Add Comments Here)
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| 01/19/04 |
Comments in reference to the character Tennet a Human: I do not know if Tennet was dumb but he acted that way at times. He tried to lockpick rusted and welded doors abd such. Not the way a smart rogue would do it. Tennet also wandered off at times wich also seemed kindof foolish. But other than that, good RPing
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| 01/10/04 |
Comments in reference to the character Finn a Human: (Add Comments Here)
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| 01/09/04 |
Comments in reference to the character Finn a Human: (Add Comments Here)
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| 01/09/04 |
Provided some very good ideas when using persuasion checks, such as showing a note to an orcish guard and telling him it was written in ‘moon runes‘ which only the ‘master‘ can understand.
Good character, but a bit rushed.
should learn to keep impulses in check and hang back more, but still a great job for what I think is a new player (haven‘t seen playing before).
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| 01/09/04 |
Had a good game tonight. First time id seen him and after the first 10 minutes it all felt very good. would like to play again.
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| 01/08/04 |
This player played a “steal-anything-that-isn‘t-nailed-down“ rogue. This clashed with our Paladin, to the point where she was in danger of becoming fallen. We patched the party together eventually, but the thief showed a tendency to loot tombs. In short, we placed a theft-minded rogue in with a mostly Good party, and the combination was explosive.
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| 01/07/04 |
Comments in reference to the character Tennet a Human: Tennet stayed with the group and seemed to want to work together. Our team‘s leader and paladin had some gripes about Tennet but Tennet was playing in character all the time.
The leader‘s gripes would be explained because Tennet chose a Chaotic Neutral (CN) alignment. One player pointed out that CN is not too compatible with team play. That proved true because the rougue‘s looting of chests almost pushed our team‘s Paladin alignment so far that she was on the verge of becoming a “fallen paladin.“ That lead our leader and the paladin to drop out of the group for a while during the gaming session to admonish Tennet. But later, the two forgave Tennet and rejoined the party.
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| 12/29/03 |
Comments in reference to the character Spike a Human: Lots of fun. Kept the game interesting. Good game.
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