 |
 |
| 06/22/08 |
Comments in reference to the character azur a human: Disruptive player who does not really grasp the difference between OOC and IC. Indeed I have not once got a bit of information I would see the character in, beneath class and equipment.
|
|
|
 |
| 11/25/07 |
I‘m afraid to say but you refused to cooperate and did not create a proper character for this session so most likely we won‘t be seeing you again.
|
|
|
 |
| 11/25/07 |
When the DM asks you to make a new character because your current one violates server rules I suggest you do so. Arguing with the DM about something that shouldn‘t have been argued about, and holding up the game for the rest of us just so you could drop out is bad form.
|
|
|
 |
| 11/25/07 |
He simply refused to play.
|
|
|
 |
| 11/24/07 |
No clue yet what to say about this character due to being late to the session and going through information changes to set the player in.
|
|
|
 |
| 06/07/07 |
Comments in reference to the character vascaz a high elven: The player and the PC both performed well. As this turned out to be a single-player session, it was as much a player-familiarization-with-server session as anything, but it went well and the feedback was appreciated.
Hope to see you online again soon!
|
|
|
 |
| 02/20/06 |
Comments in reference to the character vascaz a high elven: It can be hard to get a feel for this game at first, especially when you‘re used to combat-centered games and we‘re at a sit-at-the-inn-and-talk period at the moment. There is combat in the game (difficult combat too), but everything revolves around the story that the characters are making with their decisions of who to help, who to talk to etc. It‘s not the kind of game where you can run out and kill stuff for XP points without having a reason first and knowing at some point who it is your character is fighting, and why. Learning about some of the factions in the single-player game can help with that, too. Anyway, thanks for joining us again!
|
|
|
 |
| 02/18/06 |
Comments in reference to the character jason a human: (Add Comments Here)
|
|
|
 |
| 02/18/06 |
Comments in reference to the character jason a human: (Add Comments Here)
|
|
|
 |
| 02/18/06 |
Comments in reference to the character vascaz a high elven: (Add Comments Here)
|
|
|
 |
| 02/18/06 |
Comments in reference to the character jason a human: Hmmm here and there fought well when in the group, liked to go off and tour the area, maybe make a good scout:)
|
|
|
 |
| 02/18/06 |
It was a shame jason didn‘t want to come along with the group so much... Might have enjoyed it a bit more! :) Still, hope to have you back, or maybe come visit the server‘s PW side and you can explore to your heart‘s content!
|
|
|
 |
| 02/13/06 |
Comments in reference to the character vascaz a high elven: (Add Comments Here) Don‘t hold back - you have to talk and get into mayhem to learn - I think when you started to hack at the vessels in the land of the dead and everyone screamed NOOO you learned the most. Keep talking and doing and asking - great questions during the druid talk as well but you were too polite and did not get answers. Just remember that from your characters perspective these are life and soul/death matters - she is NOT going to hang back and play nice. She has already died. Think on that.
|
|
|
 |
| 02/13/06 |
Comments in reference to the character vascaz a high elven: Nice to see you in-game . . . hope you enjoyed it. Looks like you‘re fairly new to this, and you could use a little work on IC/OOC, as well as use of ‘tells‘ . . . hopefully you will get there early next time and we can go over all of that. Well played!
|
|
|
 |
| 02/12/06 |
Comments in reference to the character vascaz a high elven: Welcome to Tales of Celts! Glad you could finally make it to the game. Hope you had fun, it‘s a unique campaign, but the flood of information can be intimidating at first, but it makes sense eventually if you stick with it. :)
|
|
|