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Reviews To Date for Von Stalhein
02/10/08
Shame Abascantus is dead, Niallus was just starting to like him!
02/09/08
Comments in reference to the character Abascantus Gretch a Gnome: Abascantus earned my respect for his smart play during the scenario and for an excellent death scene (although not exactly what he wanted to be known for, I‘m sure!) Also impressively made his CON check while bleeding, thereby leading to his escape from the Hunters. Worked well with the DM on out-of-engine questions as well. A fitting end to a memorable character‘s story. --Carlo
01/26/08
Comments in reference to the character Abascantus Gretch a Gnome: Abascantus impressed from the first with his half-mad ramblings, which always made sense from his point of view (and his background), but didn‘t necessarily appear that way to the other players. The interaction with his judge in the Warden‘s room was particularly well done in that regard. As events became more urgent, his mind appeared to focus more, however, on escaping the cell (as it should have, heh). Smartly played in sending the wire back with his familiar, as well. Look forward to playing with him again. --Carlo
01/26/08
Comments in reference to the character Abascantus Gretch a Gnome: (Add Comments Here)
01/20/08
Comments in reference to the character Abascantus Gretch a Gnome: (Add Comments Here)
09/10/07
Comments in reference to the character Graash Gon‘thek a Orc: A fine performance of a nomadic Orcish tracker, at home in the forests and unsure of his place in the tribe. Many little touches on VS‘s part helped characteris Graash, from the sniffing and crouching to get a trail, to the up-close-and-personal favouring of axes and swords over what some might consider the more ‘traditional‘ Ranger‘s weapon, the bow. Excellent stuff!
09/09/07
Graash Gon‘thek a Orc: Excellently played as something of a loner, used to operating on the fringe of his community, and obliged to commit to help during a desparate time. Co-operative and inventive RP throughout, taking what‘s given and weaving more around it. Got the cleric back on his feet at a time of our greatest need too. I‘ve seldom enjoyed a party more, and would jump at a chance to play again. It‘s at times like this I wish it were possible to award more than one BIG.
09/08/07
Graash Gon‘thek an Orc: Graash was an excellent character, and very big on the “lone wolf“ mentality. Still, he functioned superbly within the group, and was RP‘ed outstandingly well. Thanks for the great game!
06/16/07
Comments in reference to the character Kit Saleem a Human: Interesting to see how Kit‘s developing. Is she falling for Thaan? :)

[Von Stalhein's reply to comment: Maybe, maybe not... ;) Certainly, there's plenty of ways to interpret her various demeanours. If one thing can be said, she's obviously become a lot more empathetic over time? Or perhaps she's always been that way, and her prior spates of annoyedness were simply human reactions to the situations she was in. Only time can tell.

]

06/03/07
Kit Saleem -- I‘m quite enjoying the relationship shared by Kit and Thaan. Character development takes unexpected twists when you have a foil for it. Time really flies with the quality of RP that Von Stalhein brings to the table and I look forward to future sessions. BiG for a great performance! Cheers -- AV
04/01/07
Kit Saleem -- VS, you‘re doing a fantastic job with her. Hate to admit it, but I think I‘m falling for her faster than Thaandav ever will O_o BiG Cheers -- AV

[Von Stalhein's reply to comment: Heh. =D Quite a compliment - good to hear my roleplaying hasn't completely gone to the dogs since I concentrated on DMing. :)

]

03/31/07
Comments in reference to the character Kit Saleem a Human: Good work milking the locals for useful info.
03/12/07
Kit Saleem -- VS can talk the talk. Small details, subtle emotes and the display of emotions all roll up into a very convincing package. Difficult to play a PC of the opposite sex, but he manages it with his unique flair. Cheers -- AV
01/12/07
Comments in reference to the character Will Thornton a Human: A mysterious, sometimes quiet (yet not TOO quiet) young man with some strange talents. Will was again well played and interesting despite the players apparent pc probs. Had some good fun RPing with him.
01/12/07
Comments in reference to the character Will Thornton a Human: Well played despite tablet handicap!
12/30/06
Comments in reference to the character Will Thornton a Human: Novel application of magic yet approachable. Excellent use of emotes, very well-played!
12/30/06
Comments in reference to the character Will Thornton a Human: Will seems to be a quiet and shy person indeed. With some excentric traits he suprises the whole party :) A fine and detailed character, well worked out and roleplayed with immersion.
12/30/06
Comments in reference to the character Will Thornton a Human: (Add Comments Here)
12/17/06
Comments in reference to the character Eric DeMeers a Human: It was really fun to see a “green“ leader in the making. I especially found Eric‘s doubts as to the proper course of action during an adventure and such very fun to witness and react to.
12/16/06
Comments in reference to the character Eric DeMeers a Human: Fun game with a good group
12/16/06
Comments in reference to the character Eric DeMeers a Human: Eric was the calm, unruffled leader of the group. His leadership style suited the party extremely well. He was also a very useful fellow to have in the front line against the many enemies. It is a real pleasure to play with this player. An extremely good performance.
12/15/06
Comments in reference to the character Eric DeMeers a Human: Eric took upon the role of leader of the party but did so in a diplomatic and relaxed manner. When other members had more expertise in an area he would stand back and leave them in control. Very refreshing and good character to go on an adventure with.
12/15/06
Comments in reference to the character Eric DeMeers a Human: An excellent role-player, a great fighter, a truly fun game with a great crew...
11/26/06
Comments in reference to the character Lin Kuo a Human: He‘s seldom calm these days and tends to spend a great deal of time being angry with someone else in the group, but it does supply entertainment value and it must take some energy to play a character like that and keep it up. Despite his quick temper though, he is also quick to say sorry, a very passionate character. Well done.
11/25/06
Comments in reference to the character Lin Kuo a Human: One of our main men holding the line vs the hordes; a tough job given our dispersed deployment.
11/25/06
Comments in reference to the character Lin Kuo a Human: Lin fought fiercely this session, seemingly not wanting to leave anyone behind. I wonder what happened during his time away from the group to make him so devoted to them. An interesting character intriguingly played. Good game. :)
11/19/06
Comments in reference to the character Lin Kuo a Human: Lin seemed a little harsh on Enju near the start of the session, since he is also one prone to being aloof and superior. :) Great game as always, particularly liked the RP between himself, Juan and Yousheng. GG!
10/28/06
Lin Kuo a Human: interesting character a good twist on the wandering rogue.
10/23/06
Comments in reference to the character Geldin a Human: Another nice performance from Stalhein even though he sometimes seemed slightly overwhelmed with all the events taking place.
09/10/06
Comments in reference to the character Takashi Takeru a Human: Another great hame by Takeru I liked how he played the furstration of a miltary man being chucked into a somewhat disorganised group. Hopefully he will bring some order to the party. :)
09/10/06
Comments in reference to the character Takashi Takeru a Human: (Add Comments Here)
09/03/06
Comments in reference to the character Takashi Takeru a Human: Adding some much need muscle to the party Takeru had a good first game. Can‘t tell yet where his loyalties and motivations lie. He follows orders but doesnt go for any of the miltary trappings of respecting superiors and the formalty. Look forward to Takeru meeting Feng I am sure they will get on like a house on fire.
08/15/06
Comments in reference to the character Geldin a Human: While Geldin didn‘t have many opportunities to shine this session (probably slightly overshadowed by the magic powers and knowledge of the Earth Sage as well), he still roleplayed his character excellently and was a valueable and noticeable member of the party.
08/13/06
Comments in reference to the character Geldin a Human: Geldin continues to be a valuable party member, providing the group with useful, creative ideas and using his spells in effective, out-of-the-box ways. He is roleplayed with a high level of quality as well. I‘m very glad to have Von Stalhein in my campaign.
08/07/06
Comments in reference to the character Geldin a Human: It was quite an unlucky session for Geldin. His plan failed miserably and he chose a really poor target for a charm spell. Despite that, Geldin was very well RPed and expressed believable human emotions. It will be interesting to see how he copes with his current depression.
08/01/06
Comments in reference to the character Geldin a Human: This was another excellent session of roleplay from Von Stalhein. I especially enjoyed Geldin‘s idea to help the gnome with his Protection from Evil spell. It was creative and nicely played out. All in all, he was Best In Game because he exhibited high-quality RP throughout the session and provided useful and creative ideas to the party.
06/25/06
Comments in reference to the character Lin Kuo a Human: Despite his time away to contemplate his situation. Lin still seems unhappy to be with group there was a few times when he would walk on ahead or walk past with out a word. Lets hope they can settle their differences before the eminent danger approaches.

[Von Stalhein's reply to comment: Lin's certainly changing a lot - he's got a lot on his mind. Perhaps the challenge for the other characters (dare I say, players?) is to work out what's on his mind.

]

05/22/06
Comments in reference to the character Xun a Human: Xun did well, although really hurt the group‘s chances of success by wandering off by himself (and subsequently getting killed). But, perhaps this is really what his character would have done. Nice job role-playing your love/hate relationship with Calum.

[Von Stalhein's reply to comment: Xun didn't wander off. He deliberately announced to the group - to try and halt their in-fighting - that he would go and bait Ithym across. He did so, in the process being killed in a duel against a Wizard that not even the combined strength of the others could have defeated. However, this is the end for Xun. Not even Loudwater's clerics will be able to bring him back.

]

05/22/06
Comments in reference to the character Lin Kuo a Human: Some truly inspiring roleplaying from Lin this session. He is by far one of the most interesting characters I‘ve ever had the pleasure of playing together with in NWN.
05/22/06
Comments in reference to the character Gaolven Bremner a Human: Poor Gao seems ready to point that phaser at Alenia one of these days.... Wait he already tried that.
05/22/06
Xun a Human: He was killed for his hot headedness... Finally! But fear not, his return will come about and once again shall the ‘fiery‘ ;) sorceror live again. Good game and hope the exam went well.
05/21/06
Comments in reference to the character Gaolven Bremner a Human: What a jerk! Be careful you don‘t incite a riot. :p
05/21/06
Good game by Xun today. Like always, he was impatient and angry, the trademarks of “Angryxun“ ^^. I really hope we find a way to resurrect, the game would feel empty without Xun.
05/21/06
Comments in reference to the character Lin Kuo a Human: At the start of the game the character Lin seemed at odds with the group, and after some disputes spent some time away to collect his thoughts. But by the end he was there to help the party settle another argument between man and nature. Good game.
05/21/06
Comments in reference to the character Gaolven Bremner a Human: Gaolven comes across as a bard‘s bard. Very well played, sir.
05/21/06
Comments in reference to the character Gaolven Bremner a Human: Green-haired Gaolven to the rescue ! Great job with figuring out the communicator ;). And nice immitation of Captain Kirk lol =).
05/21/06
Lin Kuo a Human: The pensive woodsman is a nice foil for Feng‘s brashness. It‘s a challenge not to go over the top and yet maintain friction between the two. Good session yesterday. Pleasure playing with you as always.
05/20/06
Comments in reference to the character Gaolven Bremner a Human: (Add Comments Here)
05/20/06
Comments in reference to the character Gaolven Bremner a Human: Well played, as always. I very much believed Gao‘s reactions to the very odd surroundings.
05/15/06
Comments in reference to the character Lin Kuo a Human: At the rate we‘re following Yousheng‘s “shivering“ we should take over the “Order of the Stick“ moniker ;) Another great session. Could only grab bits of the interaction regarding the discovery of the shared mark, but was good stuff from what little I read.
05/14/06
Comments in reference to the character Lin Kuo a Human: A tough game for Lin as the party had to clear out an infestation of giant ants. Played Lin‘s despair at the slaughter to a tea. Also some inventive roleplay involving Dragon birthmarks. GG
05/13/06
Comments in reference to the character Gaolven Bremner a Human: WHAT??!!! HOW ARE WE GOING TO GET HOME????? LOL - Great Job Gaolven =) !
05/13/06
Comments in reference to the character Gaolven Bremner a Human: (Add Comments Here)
05/09/06
Comments in reference to the character Geldin a Human, in the Crimson Age campaign: As usual, Geldin was very well roleplayed. It was great that he exhibited realistic human emotions and first cared for his own survival. He doesn‘t make an all-mighty hero of himself like many players/characters like to do and he uses his wit well. All in all, another BIG performance.
05/08/06
Comments in reference to the character Gaolven Bremner a Human: Great effort trying to keep the group focused and on task. I feel your pain. Can‘t wait until next session.
05/07/06
Comments in reference to the character Gaolven Bremner a Human: (Add Comments Here)
05/06/06
Comments in reference to the character Lin Kuo a Human: Lin is a strong-willed person who lays much store by what he believes in. Yousheng is definitely a major influence on him and one begins to wonder who/what that strong will belongs to. Some great RP between Lin and Feng as they came to terms with their differences, though hopefully it will not split the group. Looking forward to the next session.

[Von Stalhein's reply to comment: When two characters have key differences, there are two overall conclusions that can come about IMO. 1) They drift further apart and split the group with them. 2) They play off of each other and all concerned are better off for it. Fingers crossed this will be a 2) instance. =]

]

05/06/06
Comments in reference to the character Gaolven Bremner a Human: Well played. This character has so much personality. BIG. Always a pleasure.
05/06/06
Comments in reference to the character Gaolven Bremner a Human: Gaolven did a great job as per usual ! Quite central and a natural leader to boot ! You get my BIG this week ! A few notes however: I almost gave you a tick for dominating the conversation - but I didn‘t because you were rallying the group together. But try to be careful - it‘s easy when a bunch of old hags (like the Hell‘s Grannies) get after you to get a bit domineering in response ;) - just remember, there‘s more than one way to skin a cat (roowr!) when it comes to getting people to fall in step ;). There were some funny cracks about the DM as well, BUT... try to keep it in character as that makes for better dramatic irony and works as a better foil for the DM gags ;). Great job and keep up the good work! BTW - RoAnnon had me splitting a side when his laughing drove you guys insane enough to fight the hags lol. You should have heard the custom wav file he made - what a laugh - maybe we‘ll have time to get it into the game for the next time you run into the hags - whenever that might be lol ;).

[Von Stalhein's reply to comment: Ah yes, but you have to admit Tuilan's sudden in-game appearance was a bonafide Deus Ex Machina, and that being a literary term, a thespian like Gaolven should be more likely to use it that anyone else no? ;)

]

05/06/06
Comments in reference to the character Gaolven Bremner a Human: (I forsee Gaolven becoming insane (moreso then normal >_>) with this group. Keep up the great work ^^.
05/01/06
Comments in reference to the character Lin Kuo a Human: Great game, great character. Well deserving of the BiG.
05/01/06
Comments in reference to the character Xun a Human: (Add Comments Here)Great game. Especially liked where he left the rest of group and charged on ahead to take on bosses. Interaction with Calum very lifelike.
04/30/06
Comments in reference to the character Xun a Human: Nice job by Xun as always. I enjoyed the combat scene where they were a bit short handed due to the missing other players. Quite a dust up. Excelent job being torn emotionally again as Calum makes a re-appearance.
04/30/06
Comments in reference to the character Xun a Human: (Add Comments Here)
04/30/06
Geldin a Human: Actions have repercussions. Destroying a God is dangerous to the extreme and none in the party seemed to have give the action in itself a second thought before they were in the room with the shard and facing the final action. Welcome to Hell, Geldin. We‘ve lit the fires to keep you warm and cozy.
04/30/06
Comments in reference to the character Geldin a Human, in the Crimson Age campaign: Von Stalhein was creative in roleplaying Geldin and his character gave the most thought to the puzzling situations the party was faced with. For that he deserves a BIG.
04/30/06
Comments in reference to the character Lin Kuo a Human: If it was not for his skill in communicating with animals and pascifist nature the team would have just killed the Browl. But with Lin‘s insistance the group searched out the source of all the unrest in all the forest and set it right. It was also interesting to see how his staff aids and guides him somewhat like a familiar. Another great game so here‘s the B.I.G :)
04/29/06
Comments in reference to the character Gaolven Bremner a Human: Awesome performance as per usual! Definitely on the BIG list this session! *sings the dicebag song* lol
04/29/06
Comments in reference to the character Gaolven Bremner a Human: The dice bag song was hilarious.
04/29/06
Comments in reference to the character Gaolven Bremner a Human: (Add Comments Here)
04/24/06
Comments in reference to the character Gaolven Bremner a Human: Great game! Good job taking one for the team with that wicked merchant! You gotta win that Bard contest!
04/24/06
Comments in reference to the character Gaolven Bremner a Human:
04/24/06
Comments in reference to the character Xun a Human: Wonderful job by Xun, still retaining some of his anger, but working well with the group. His new determination to bring Calum down helps his character relate better to the group and helps produce group harmony, but you can occasionally see the cost to Xun which is well RP‘ed. Nice give and take with Aqua and Shadow this time was well. Wish I had another BIG to give out this time.
04/24/06
Comments in reference to the character Xun a Human: (Add Comments Here)Great job today, truly. The temper was toned down quite a bit, but the anger still seethed through, not diluted by the lack of outward rage. The parts with Aqua were very nicely done, and added a little levity as well as exposition. I could have handed a B.I.G. to every member of the group today because everyone did so well, but since I can only give one, you‘ve got it!
04/22/06
Comments in reference to the character Gaolven Bremner a Human: My dad once told me about this movie called The Boy Who Had Green Hair... hehehe.... Well well, so Gaolven got himself a guitar and poor Bobrin got caught trying to steal one! Good job serenading the waitress ! We‘ll see if we can‘t get you a playable guitar after you get some lessons ;)
04/22/06
Comments in reference to the character Gaolven Bremner a Human: (Add Comments Here)
04/10/06
Comments in reference to the character Xun a Human: (Add Comments Here)Xun seems to have turned a leaf and didn‘t leave the party to brood this time. Made the game much better. Solid RP as always.

[Von Stalhein's reply to comment: He didn't feel the need to - there was no point at which the situation became unbearable for him. When he does leave the group, it is because he is fed up/pissed off so much he can't stand their company any longer.

]

04/10/06
Comments in reference to the character Geldin, a Human in the Crimson Age campaign: As always, Geldin was excellently roleplayed, navigating difficult situations with tactics, diplomacy and, most importantly, creativity. I am very glad to have such an enthusiastic and caring player in my campaign. Von Stalhein shows continued interest and willingness to put effort in the campaign, reminding me what multiplayer NWN is (or at least should be) all about - shared fun, mutual interest and individual responsibility. And he deserves a BIG for that.

DM Manny
04/10/06
Comments in reference to the character Gaolven Bremner a Human: Great game, wonderful RP interacting with the new players. Creative use of the voiceset commands is always a plus. Looking forward to next session.
04/10/06
Comments in reference to the character Xun a Human: Xun toned it down a bit in this game, which was good for party unity. However, he still managed to portray his character well without the violent outbursts. His remorse over killing the drow captive was nice to see and helped show the more vulnerable side of this angry young man.
04/09/06
Comments in reference to the character Gaolven Bremner a Human: (Add Comments Here)
04/08/06
Comments in reference to the character Gaolven Bremner a Human: Great job Gaolven ;) And what about Cisco and Miss Hollande? lol

[Von Stalhein's reply to comment: Indeed, what of the lovebirds? ;) I was going to go and have a cup of tea in the clothes shop ;) but the new arrivals and the legions of undead had to take precedence ;) ;)

]

04/08/06
Comments in reference to the character Gaolven Bremner a Human: (Add Comments Here)
04/04/06
Comments in reference to the character Xun a Human: Xun, you never cease to amaze, confound, and frighten. A veritable time bomb and one of the few who seems to really know whats going on, I‘d hate to see where our group would be without you! Extraordinarily well-played, you keep the tension high, and thats just the way it should be!

[Von Stalhein's reply to comment: Thanks, I'll try to keep it up! :D

]

04/03/06
Comments in reference to the character Xun a Human: (Add Comments Here)
04/03/06
Great banter with Shadow. Those arguments are literally show-stopping. Just hope the dm‘s don‘t lay down the pain when we‘re milling about trying to get you two to patch up >8) I think romance might be in the air... Xun and Shadow are already fighting like a long-married couple ;) Looking forward to next week.
04/03/06
Comments in reference to the character Gaolven Bremner a Human: The character Gaolven is nothing short of a stroke of brilliance. He works well with all the party members, and seems to strike a chord with every npc we meet.
04/03/06
Comments in reference to the character Gaolven Bremner a Human: Gaolven the undead slayer! Huzzah! Great game!

[Von Stalhein's reply to comment: Huzzah! Hooray! And other typically upper-class English hunting party phrases! ;)

]

04/02/06
Comments in reference to the character Xun a Human: (Add Comments Here) I think Xun did a good game today, and he wasn‘t too impolite (except the incident with Shadow, which I found quite amusing). It‘s also nice to see his softer side a bit :)
04/02/06
Comments in reference to the character Lin Kuo a Human: We are learning more about the mysterious woodsman but I am sure there is a lot more to know. A pleasure to game with and I like the way he reacts to the more chaotic characters poking fun.
04/01/06
Comments in reference to the character Gaolven Bremner a Human: Gaolven is a great character! Great Fun! Good job leading the group and getting Cisco all worked up about Miss Hollande ;) ;) Maybe that mean old gold dragon won‘t eat you after all lol ;)
03/27/06
Comments in reference to the character Geldin, a Human in the Crimson Age campaign: Great use of emotes, very good roleplay and creative ideas to deal with the challenges facing the party leave me with no doubt that Von Stalhein was Best In Game this session.

DM Manny
03/27/06
The volatile Xun kicks butt once again. Solid RP, good ideas in game and effective combat. As always, little bit more learnt about his past and some great interaction with Aqua. BiG
03/27/06
Comments in reference to the character Xun a Human: (Add Comments Here)
03/26/06
Comments in reference to the character Xun a Human: Xun did a fine job, and had a real turning point moment in this game with the revelation that it was Calum rather than Meggidoe that had tried to kill him in the past. He RP‘ed this point well after the discovery, but didn‘t make it obvious for the other players, just let them guess from his change in demenor towards his brother. Nice job. However, he needs to either make it clearer that he is scouting ahead (and report back to the party) or be careful about running ahead. One of these times, its going to get him killed ;)

[Von Stalhein's reply to comment: I'll do a forum post for exposition of his "change of heart" - exposition in-game slows everything down after what I've seen myself do in the past. Running ahead is just Xun being impetuous - scouting is still Shadow's job; until Xun gets jumpy ;)

]

03/26/06
Xun is easily angered but there seems to be a softer side to him as well. Today he proved to be a powerful ally in escaping the Zhents. Looking forward to next game! Keep up the good work!

[Von Stalhein's reply to comment: You're right, he does have a softer side - and it is essentialy his dominant feature. However, he conciously chooses to display his harsh exterior. He's a tough nut to crack, but hopefully (;]) you'll manage it.

]

03/26/06
Comments in reference to the character Xun a Human: (Add Comments Here)I appreciate Xun‘s single-minded drive to get revenge upon his brother and free Llorkh, but slow up man! There‘s treasure to be had if we look around a bit! ;)
03/20/06
Geldin a Human: It was nice to see Geldin using persuasion on Flario while the others were pre-occupied with Il Signore Toro Nero. BIG this session.
03/19/06
Comments in reference to the character Xun a Human: Xun was his normal rash self, but his tendency lately to go forward and loot doesn‘t seem to be in character. Overall a nice game and good RP.

[Von Stalhein's reply to comment: Take a note of what he is "looting". He rarely examines the bodies of Zhents, but he jumps at bookcases and other places where items of lore etc may be found. In Ithym's tower, he was merely exploring each level, careful to make sure they did not miss any traps or other mechanisms designed to defeat them - which proved a fruitless excercise ;) For me, I enjoy characters not giving away their entire personality at once - and in this case, throughout the game, Xun has always "looted" or sought af

]

03/19/06
Comments in reference to the character Xun a Human: (Add Comments Here)
03/19/06
Comments in reference to the character Lin Kuo a Human: Another great game by Lin. An invaluble member of the team thanks to his skill in scouting ahead, and his prowess with his staff. The player has created a deep and well written back-story to his character that he skilfully introduces throughout the campaign. Which gives the feeling of a very real character with a history. I look forward to learning more about Lin next week.

[Von Stalhein's reply to comment: Thank you - backstories, while something I enjoy doing, tend to be one of those elements I find a little harder than perhaps some other areas.

]

03/19/06
Comments in reference to the character Lin Kuo a Human: Lin continues to amaze me. He feels like a real person outside of his natural element and trying to make sense of the world. Great job.

[Von Stalhein's reply to comment: Thanks - that is exactly the impression I am trying to give, as that is Lin's exact situation.

]

03/12/06
Comments in reference to the character Xun a Human: (Add Comments Here)
03/12/06
Comments in reference to the character Xun a Human: Xun continues to be the volitile, brash young man, quick to anger, but occasionally with a softer side. His reaction to his brother, and the party eventually turning on him was well played.
03/12/06
Comments in reference to the character Lin Kuo a Human: Another great session with Lin Kuo.
03/11/06
Comments in reference to the character Lin Kuo a Human: Another great game by VS. Enjoyed watching his roleplay between Yan Shen and the other characters. I was also impressed with the way he managed to introduce little pieces of his character background into the roleplay. Giving depth to his character but not slowing the game. B.I.G
03/11/06
Comments in reference to the character Lin Kuo a Human: Extremely kind and helpful to a new player.
03/07/06
Comments in reference to the character Geldin a Human: As always Geldin was roleplayed quite well though I was surprised to see how he reacted to the slaughter in the cottage. Grabbing a bottle of ale and drinking it merrily amongst a pile of corpses and after just surviving a trap by mysterious circumstances makes me wonder if Geldin is a careless, cold-blooded man.
03/06/06
Comments in reference to the character Xun a Human: (Add Comments Here)Xun is an interesting character and well played. I hope that his trust issues and anger don‘t keep him from staying with the party.

[Von Stalhein's reply to comment: Only if you lot force him out. He loves you really :p

]

03/06/06
Comments in reference to the character Xun a Human: Nice job again by Xun, interjecting pieces of his past without being too intrusive. He does a great job of acting outraged. However - gotta watch those area effect spells *grin*.
03/05/06
In any party there is always one wrench in the works, one fly in the ointment and Xun usually fills this role perfectly. A troubled youth who at times destroys the party’s confidence in him with his seemingly unreasonable outbursts and mysterious scheming he often does more harm to his credibility with unfathomable behavior and outright hostility when all others are trying to do is unravel the complexities of his character. At times though, he does redeem himself with unlooked for altruistic behavior such as helping lay a troubled spirit to rest or refusing the offer of power when it might mean the deaths of his companions and the failure of their quest. Always a complex character, life will never get dull when Xun is around.
03/04/06
Comments in reference to the character Lin Kuo a Human: Player shomehow managed to be mysterious, friendly and distant at the same time. An interesting combination, to say the least. I‘m liking the way the character is already building up relationships within the party. This great interaction‘s what earns him my BiG. *Insert corny thumbs-up sign here*
03/04/06
Comments in reference to the character Gaolven Bremner a Human: Great job leading the group ! You have my BIG ;)
03/04/06
Comments in reference to the character Lin Kuo a Human: A very good roleplaying session. It‘ll be interesting to see where this character leads.
02/28/06
Comments in reference to the character Xun a Human: Great game. It can be really hard work playing an impetuous character. But I feel Von Stahlin gives a good balance to Xun so B.I.G :)
02/27/06
Comments in reference to the character Gaolven Bremner a Human: This character is well played, though suspicious some times, as he seems to tend between seriousness and foolishness. The transition is well done.
02/26/06
Comments in reference to the character Xun a Human: Xun was again a character in the middle of controvery. He has chosen a route that makes him sometimes the source of frustration of other characters, but he RP‘s it well. It adds depth to the game to have a type of character like this that adds some interal strife to the party. Just be careful not to carry it too far....

[Von Stalhein's reply to comment: But if I turned round and said "Don't worry, I won't do anything to mess everyone up" then it would take away the drama! Don't worry, I won't do anything to mess everyone up :P

]

02/26/06
Comments in reference to the character Xun a Human: (Add Comments Here)
02/26/06
Comments in reference to the character Gaolven Bremner a Human: It was a great pleasure meeting this charasmatic young man. Thinking he might be one of those starving artists one hears about. *grins* Can‘t wait to get to know him better.
02/26/06
Comments in reference to the character Gaolven Bremner a Human: Once again, one of my favorite characters. His flirting with the new player came off as completely natural, and I greeted it with a laugh. Well-played.
02/25/06
Comments in reference to the character Gaolven Bremner a Human: Great job convincing the spear-guards to sign on with the city!
02/25/06
Comments in reference to the character Gaolven Bremner a Human: Excellent play ! Good leadership of the party - just make sure not to go off in your familiar while talking to important people in the game lol - what if they got mad?? ;) ;)

[Von Stalhein's reply to comment: Gaolven doesn't have a familiar...

]

02/21/06
Comments in reference to the character Xun a Human: Xun is a mystery, I‘m curious as to see how the plot with his brother will eventually play out, until then, we can only hope he wont betray us all in one of his unpredicatble mood swings. Well played!
02/21/06
Comments in reference to the character Xun a Human: (Add Comments Here)
02/21/06
Comments in reference to the character Xun a Human: (Add Comments Here)
02/20/06
Comments in reference to the character Xun a Human: Xun worked well this adventure in folding some of the plotline points of his backstory into the main adventure plotline. He is a great role-player and continues to develop his story within the game. His work with the crystal in the forest was particularly good.

[Von Stalhein's reply to comment: I'm afraid I can no longer take credit for Xun's backstory - while the characters and events from his past are mine, there current involvement is no longer of my design (which from my point of view, is a much better situation). Suffice to say, I actually don't know what on Earth is going to happen (I now really only know as much as Xun can guess - talk about getting in character! :D ). Suffice to say, I felt that after the pseudo-complaints of his backstory inflicting itself on the main plot,

]

02/19/06
Comments in reference to the character Gaolven Bremner a Human: This guy is hilarious, and a brillant RPer. I had a heck of a alot of fun.
02/19/06
Comments in reference to the character Gaolven Bremner a Human: Great performance. BiG
02/18/06
Comments in reference to the character Gaolven Bremner a Human: (Add Comments Here)
02/14/06
Comments in reference to the character Geldin, a Human in the Crimson Age campaign: Von Stalhein is an excellent mature roleplayer who uses creative out-of-the-box ideas to deal with the challenges that he is faced with. He roleplays Geldin in a realistic, believable style and puts a lot of thought into his character and his actions. Thumbs up!

DM Manny
02/13/06
Comments in reference to the character Xun a Human: (Add Comments Here)
02/12/06
Comments in reference to the character Xun a Human: Xun continues to do a great job RP‘ing his character. However, at some points it almost gets close to the point of sidetracking the adventure plot. Always great fun though to see a role-player who doesn‘t always agree with the party.
02/12/06
Comments in reference to the character Xun a Human: (Add Comments Here)
02/12/06
Comments in reference to the character Gaolven Bremner a Human: Funny, though a bit annoying. I loved how you went from foolish to serious and back again. Also the gambling scene - awesome.
02/12/06
Comments in reference to the character Gaolven Bremner a Human: Great roleplaying - very witty !
02/07/06
Comments in reference to the character Xun a Human: (Add Comments Here) Xun is the dark horse of the party as you are never sure what he is going to do or where his allegiances lie. So he certainly helps to stir things up :) A great character well RP‘ed.
02/06/06
Comments in reference to the character Xun a Human: (Add Comments Here)
02/06/06
Comments in reference to the character Xun a Human: (Add Comments Here)I vote Xun “Most Likely to be Killed by his own Party“....;) Seriously, well-roleplayed as always!

[Von Stalhein's reply to comment: Just try it ;)

]

02/06/06
Comments in reference to the character Xun a Human: (Add Comments Here)
02/05/06
Comments in reference to the character Xun a Human: Xun continues to add life to the RP of the game, although the others are getting a bit annoyed with his character, this is exactly as he designed him. Good writing on a story about his character.
01/24/06
Comments in reference to the character Xun a Human: (Add Comments Here)Great back story on this character; well thought-out!
01/23/06
a strange character

[Von Stalhein's reply to comment: In a good or a bad way?

]

01/23/06
Comments in reference to the character Xun a Human: Xun continues to have a great character concept with lots of twists and turns. The RP was great but occasionally interrupts the plotline. Everyone is always intrigued in what comes next in his story.

[Von Stalhein's reply to comment: Xun's actions will no longer clash with the plot in the future - his "episodes" will be kept seperate. My apologies for this oversight on my part.

]

01/23/06
Comments in reference to the character Xun a Human: (Add Comments Here)
01/16/06
Comments in reference to the character Xun a Human: The player has brought an interesting twist to his Druid character. Xun while quite arrogant and cocky at times, has a troubled past and a softer side to him that you sympathise with. Excellent role-playing! You could maybe work on role-playing your rest points a bit better, as dealing with limited magical resources, is part in parcel of playing a low level Spellcaster. Overall great stuff though.
01/15/06
Comments in reference to the character Xun a Human: Xun just gets better and better. A wonderful RP job with his familiar, and his banter with the other characters helps sell the part. Just a great character concept and well played all around.
01/15/06
Comments in reference to the character Xun a Human: (Add Comments Here) Xun really did a great job; his character is very believable, and intriguing. Can‘t wait to find out more about this mystery man! B.I.G.
01/15/06
Comments in reference to the character Xun a Human: (Add Comments Here)
01/08/06
Comments in reference to the character Xun a Human: (Add Comments Here) Welcome Xun! What a great addition to this campaign. Seems like a great character concept, and the player works great with the others; he made it easy to roleplay well.
01/08/06
Comments in reference to the character Xun a Human: Xun was wonderful with a great hook about disliking other magic using classes that came out well several times in game play. Can‘t wait to see more from this character.
12/31/05
Comments in reference to the character Xun a Human: The sorcerer who did not trust the wizard and turned the whole game on it‘s head. Bravo! An excellent performance and deserving of my BIG.
12/30/05
Comments in reference to the character Xun a Human: Xun did a good job playing the Sorcerer and RP‘ing his dislike of wizards. He was good at solving a few of the puzzles and really through the party for a loop when instead of handing over the gem at the end, he used it to summon the demon lord! OUCH, but great RP. Well played.
12/30/05
Comments in reference to the character Xun a Human: (Add Comments Here)

* Bold denotes newest 5 reviews

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