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Reviews To Date for Luther Paendragon
06/09/06
Comments in reference to the character Trayal a : An exellent portrail of a monk. Would make an exellent Githyanki.
06/09/06
Very interesting character, well played.
06/09/06
Comments in reference to the character Trayal a : (Add Comments Here) A pleasure to play with.
06/09/06
Comments in reference to the character Trayal a : (Add Comments Here)
06/08/06
Comments in reference to the character Qarath tur Krosh a Half-orc: Qarath seems like a nice fellow and was well RP‘d, especially the disguise of his heritage even if the goblins sense of smell did give the game away somewhat. Look forward to adventuring with him.
06/07/06
Comments in reference to the character Qarath tur Krosh a Half-orc: (Add Comments Here)
06/05/06
Comments in reference to the character Resaad Kusz a Human: Fun to play with, looking forward to again.
06/04/06
Comments in reference to the character Resaad Kusz a Human: (Add Comments Here) Resaad seemed quite well until we began our trek to the mansion and witnessed the first of the illusions. Ever since, he has grown tired of fighting illusionary creatures and seems to desire some real blood to spill. ...one could begin to worry Resaad‘s mind may break before this adventure is through.
06/04/06
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06/04/06
Comments in reference to the character Resaad Kusz a Human: (Add Comments Here)
06/04/06
Comments in reference to the character Heimdall a Human: What can I say? He was our groups badass and trap setter. By this he RP‘d the part out very well, he was battle hardened and wasn‘t afraid of gore, and I really enjoyed watching a transistion of thought and feeling from the character. Starting from the “Lets kick some Ass!“ attitude to the “Shit! They‘re not dying! Retreat!“ He was a joy to RP with.
06/03/06
Comments in reference to the character Heimdall a Human: (Add Comments Here)
06/03/06
Unfortunatily, due to scheduling confusion, Tev didnt get to play very long. He did a great job of pre-game characterisation, and I hope we can get him in on the next game.
07/20/04
Comments in reference to the character Darius Doorfinder a Human: Good session with Darius as usual, even if he did whup Seb‘s ass in the DM lobby. Nice interplay with ‘Evil Mummy‘ Seb and I hope someone‘s notices how deranged its making him sooner rather than later!
07/20/04
Comments in reference to the character Darius Doorfinder a Human: Very much enjoyed playing with Darius‘s plane-travelling cleric. He was helpful in both brainstorming and battle. Great game!
07/06/04
Comments in reference to the character Darius Doorfinder a Human: Very enjoyable to play with Darius and his faith in Ilmater added a nice touch
07/05/04
Comments in reference to the character Darius Doorfinder a Human: This session saw the welcome return of Darius from the pesky pocket dimension! His knowledge of Sigil really helped the party and he integrated seamlessly back into the group.
06/07/04
Comments in reference to the character Darius Doorfinder a Human: In this game you played two completely different characters that were both convincing and added to the story. Tammar added great drama as one willing to help Simon, but in a bind with his debt, while Darius the lost planar traveller added tension to the sense of danger in Simon‘s dreamworld. Both were detailed characters that played off the party roleplay extremely well. Great game!
06/07/04
Comments in reference to the character Darius Doorfinder a Human: Luther handled a potentially difficult character introduction well, changing to his new PC (Darius) in the middle of the session. Given Darius‘ unique background, this was not easy, but Luther made Darius both believable and distinct from his previous character. I‘d wondered originally about how Darius‘ special nature would fit with the rest of the party. In the event, the mix of his helpful, but not overwhelming, planar knowledge and an ability to play off the shared situation of being trapped in Simon‘s dreams worked out well. Look forward to see what other surprises Darius will bring us. --Carlo
06/07/04
Comments in reference to the character Darius Doorfinder a Human: Great roleplay as per usual. You managed to play as 2 great characters with completely different personalities. Tammar was superb, especially in his clashes with Sebastian. I thought Darius was a little too much of a ‘concept character‘ but I‘m sure when we interact more IC that will change. Looking forward to next time!
06/07/04
Comments in reference to the character Darius Doorfinder a Human: (Add Comments Here)
06/07/04
Comments in reference to the character Darius Doorfinder a Human: (Add Comments Here)
06/07/04
Comments in reference to the character Darius Doorfinder a Human: (Add Comments Here) Good job roleplaying essentially 2 characters for this session. As for Darius, he seems to be an intriguing Planer Knight? perhaps? See you next session :) -Tarridus
06/01/04
Comments in reference to the character Tammar Zhiin a Human: This one shot character really added a twist to the mission because of his different background, motivations and darker nature. Tammar came across as a determined to pay his debt, albeit impetuously. As a player this was all in character and worked out cooperatively with the other players to add to the story. I especially liked Tammar‘s insistence at the end that he would hold the gem to pay his life debt. It will be interesting to see how this plays out in the next game. Tammar‘s skillful tactical use of traps was also very helpful in preventing ambush from behind. Strategy can be very helpful!
05/31/04
Comments in reference to the character Tammar Zhiin a Human: (Add Comments Here)
05/31/04
Tammar was a classic shady character who didn‘t give too much away. Surprisingly well fleshed out and played considering it was a one shot. I‘m really looking forward to playing with whatever creation of yours is lined up for the campaign!
05/31/04
Comments in reference to the character Tammar Zhiin a Human: Tammar had perhaps the most difficult role in this prelude, since he was not intended to continue in the main Planewalkers campaign. Having him join the group was a bit deus ex machina, but he provided enough IC motivation to do so and then contributed. His contributions, however, were clearly driven by his own agenda, which is as it should be. Had more tactical sense than the rest of the party. In-game the character was more annoying and brash than I would have expected from his bio, but it wasn‘t inconsistent either. (Stop complaining I took the strong, silent type slot :P) Will be interested to see what your next PC brings to the main campaign, should be a quite different experience. --Carlo

[Luther Paendragon's reply to comment: "Annoying"? Bah. People just react differently to alcohol. Being all serious and stern all the time makes for a one-dimensional character, in most cases. :P

]


* Bold denotes newest 5 reviews

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