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Imrae
Imrae was a student at the Monastery of Light, a place of quiet study and learning. She was taken in as an infant after her family and village were killed by a virulent plague. She was the only one to survive the deadly sickness as so was adopted by her Master, Kendrik. Willful and proud, Imrae possessed none of the calmness and control that Kendrik fought to instill in her. She never stood still long enough to meditate, and she was terrible at remembering her lore. The only thing that she seemed to excel at was unarmed combat. She was a natural, coordinated and focused. But that was not all that there was to being a monk. She needed the learning, but she was too impatient. Finally Kendrik sent her out into the world to experience what it had to offer, to find her way, perhaps even find some peace. When she was ready, she would return, and he would continue to teach her.
Imrae has long blond hair that she keeps up in a ponytail most of the time, and a challenging expression most often on her face. She throws herself whole-heartedly into whatever she does, jumping in with both feet, which sometimes gets her into trouble. She has brown eyes and various tattoos on her body, each carrying a special significance for her.
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Character Owner | | Race |
| Almagest | | Half-Elf |
Sub Race | | Class |
| | Monk |
Prestige Class |
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Character Level (combined) | | Alignment |
| 1 | |
LG |
Stats On Imrae
| This Character has been reviewed 4 times by 4 unique reviewers and has participated in 2 games. (note: we can only count games that have actually been reviewed) [View Owner Stats] |
View comments concerning this character |
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| Character's Role (Check all that apply) |
| Front Line Fighter |
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100% |
| Archer |
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0% |
| Rogue/Scout |
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25% |
| Spellcaster |
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0% |
| Healer |
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0% |
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| Character's Perceived Alignment (Check all that apply) |
| Good |
|
100% |
| Evil |
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0% |
| Neutral |
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25% |
| Chaotic |
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0% |
| Lawful |
|
25% |
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| Teamwork (Check all that apply) |
| This character was mostly a leader |
|
75% |
| This character was a scout |
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25% |
| This character stayed with the group |
|
100% |
| This character worked well with the group |
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100% |
| This character inappropriately dominated all conversations |
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0% |
| This character provided valuable ideas to the team |
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75% |
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| Roleplaying (Check all that apply) |
| I learned something new about this character in this session |
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100% |
| This character was too quiet |
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0% |
| This character was a serious character |
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75% |
| This character was a funny character |
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50% |
| This character was an outlandish character |
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0% |
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