Play Test Kings and Commoners one half [06:00 PM 01/14/04 GMT]
Hey all I have constructed the larger part of a module which all checks out no bugs seen I would like to see it played by a small group of up to four players It is my first module Ive made with the toolkit after playing for over a year and Im really proud of it Strange things abound around the small village of Dunnesville Can you decipher what is causing the balance to be disrupted Beginning characters will get as high as th level in this game There are quite a few unusual new monsters Ive made that Im quite proud of and the merchants sell some interesting things as well The dialog is intended to make you laugh occasionally As a DM expect me to send impromptu encounters and attempt to possess NPC s to make things more interesting