NWU Presents DM [12:00 AM 05/09/03 GMT]
Fleet Street DMs in conjunction with NWU present DM The Basic Adventure Sweeney talks a bit about what we will be doing Introduction What makes a good DMed session basic NPC design multi DM communication Setting the Stage Toolset and pre game prep basics of a script light conversation free module Raising the Curtain opening the lines of communications helping you and your players set expectations Pacing basic plot discussion resting how to fit a real story into a single session for one shots and campaigns Casting Call interacting with players as an NPC keeping the story moving introducing side quests NWN Light Magic adding effects and spice to your game with DM and FX wands Shaper tool console commands DM player conversation Action Scenes combat advanced creature management difficult adjustment with console commands Tactics for Goblins Closing Act how to end a module and wrap up talk with discussion My thoughts are that DM will be a practicum based session That means the old watch one do one teach one You ll actually be RPing grizzled bartenders and sending goblins to seek the doom of hapless adventurers Because they let me write the lesson plan this class is going to be heavy on our style of DMing light on scripts light on conversations heavy on DM interaction Regardless the material covered will be useful for you even if you only run fully scripted modules because the players can always and I mean always find things to do that you haven t planned for To drive home that you don t have to be a Toolset guru to be a good DM we ll use a Sound Stage module that has no scripted conversations no scripts that you couldn t download from the web and in fact no areas at all Don t worry the practicums won t take place in an empty room or anything You ll see And we will see ya then